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Editing v0.34 Talk:Embark

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== Embark Neighbors ==
 
== Embark Neighbors ==
 
I wanted to add to the Embark page for DF2012 that it is possible to have towers listed multiple times in the Neighbors screen.  The starting embark location in the world I just generated (0.34.02) lists two (2) towers in addition to the normal Dwarf, Elf, Goblin, and Human entries.  Unfortunately, I do not have the time to transcribe the contents of the 0.31 Embark page over so I can make the appropriate edit.  Instead of leaving my update as the only content I'm adding it here for now.  [[User:Krenshala|Krenshala]] 01:48, 25 February 2012 (UTC)
 
I wanted to add to the Embark page for DF2012 that it is possible to have towers listed multiple times in the Neighbors screen.  The starting embark location in the world I just generated (0.34.02) lists two (2) towers in addition to the normal Dwarf, Elf, Goblin, and Human entries.  Unfortunately, I do not have the time to transcribe the contents of the 0.31 Embark page over so I can make the appropriate edit.  Instead of leaving my update as the only content I'm adding it here for now.  [[User:Krenshala|Krenshala]] 01:48, 25 February 2012 (UTC)
 
== Free Barrels Not As Free As Before ==
 
 
Barrel storage limits on embark have changed for some things. Embarking with single units of food still gives a free barrel, but embarking with 21 plump helmets now gives only one barrel, not (what was it, 3? or 5?) as it used to. On the other hand, drink still comes as one stack of 5 to a barrel, so bringing 21 alcohol still brings them in 5 barrels, as before. Bringing single stacks of meat or fish still brings them in separate barrels. I haven't tried bringing larger stacks to fully check what the behavior is now, but I can confirm that bringing male and female meat of the same species of fish brings them stored together in the same barrel(s). [[User:Urist McDorf|Urist McDorf]] 03:58, 7 September 2012 (UTC)
 

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