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Editing v0.34:Wood

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==Growing==
 
==Growing==
  
[[Tree]]s start their lives as saplings.  Saplings cannot be cut down until they mature into full-grown trees, which can take several years.  Frequent unit movement over a square with a sapling will likely kill the sapling, leaving you with a dead sapling occupying the square for a time. 
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[[Tree]]s start their lives as saplings.  Saplings cannot be cut down until they mature into full-grown trees, which can take several years.  Saplings will randomly appear in appropriate [[soil]] (above and below ground) and [[mud]]dy underground rock (underground areas will only start to sprout saplings once you have hit the [[caverns]]) to provide a slow (but steady) supply of wood.   Fully-grown trees will impede units' movement, so be sure to clear them out of active corridors.
 
 
Saplings will randomly appear in appropriate above-ground [[soil]] to provide a slow (but steady) supply of wood.  Saplings will begin to appear in below-ground soil and [[mud]]dy underground rock only once you have hit the [[caverns]].
 
 
 
Full grown trees will impede units' movement and can block the path of wagons, making your [[trade depot]] inaccessible.  Be sure to clear trees out of active corridors.
 
  
 
==Sources==
 
==Sources==

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