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Editing v0.34:Silk farming

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# Build one of the 2 [[floodgate]]s and link it to the lever. Pull the lever to open the floodgate and allow access to the room, then build the second floodgate and link it to the lever. Pull the lever until both floodgates are closed.
 
# Build one of the 2 [[floodgate]]s and link it to the lever. Pull the lever to open the floodgate and allow access to the room, then build the second floodgate and link it to the lever. Pull the lever until both floodgates are closed.
 
# Using a pit/pond [[activity zone]] on the Z-level above, drop a tame giant cave spider into the gray "S" square and a hostile creature (such as a goblin) into the gray "g" square. Alternatively, use a hostile spider and a tame creature - the main concern is that the spider must be hostile toward its target.
 
# Using a pit/pond [[activity zone]] on the Z-level above, drop a tame giant cave spider into the gray "S" square and a hostile creature (such as a goblin) into the gray "g" square. Alternatively, use a hostile spider and a tame creature - the main concern is that the spider must be hostile toward its target.
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*Try using a tame spider as bait (with the area behind them dug out too)? Get even more silk!?!  IDK... worth a try!
  
 
At this point, the spider will begin blasting the bait creature with webs, and most of the webs will fly through the fortifications and land on the floor to the left. Once enough webs have accumulated, pull the lever to open the chamber for collection and raise the 3 bridges. These bridges enclose both spider and bait, and while the spider will continue to web the bait this does not cause the same lag as the old door method.
 
At this point, the spider will begin blasting the bait creature with webs, and most of the webs will fly through the fortifications and land on the floor to the left. Once enough webs have accumulated, pull the lever to open the chamber for collection and raise the 3 bridges. These bridges enclose both spider and bait, and while the spider will continue to web the bait this does not cause the same lag as the old door method.

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