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Editing v0.34:Semi-molten rock

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If you collapse a floor from a higher Z-level onto a magma flow that has an unusable ramp under it, it will destroy the unusable ramp and collapse the magma flow down one level. If you find a way to build a construction down the shaft and repeat the process, you can tunnel down through semi-molten rock.
 
If you collapse a floor from a higher Z-level onto a magma flow that has an unusable ramp under it, it will destroy the unusable ramp and collapse the magma flow down one level. If you find a way to build a construction down the shaft and repeat the process, you can tunnel down through semi-molten rock.
  
This process consumes dwarves. Each layer of Semi-molten rock you dig though after the first will kill one dwarf. Choose some useless peasants and enable just the labors for mining, masonry and carpentry. Use locked doors to keep them in the room so the wrong dwarf doesn't get themselves killed. The dwarf can always escape the shaft as long as the upstair at the bottom of the shaft has not been removed yet. Be ready to engrave slabs, because the corpses will be incinerated by all of the [[magma]].
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This process consumes dwarves. Every layer of Semi-molten rock you dig will kill one dwarf. Choose some useless peasants and enable just the labors for mining, masonry and carpentry. Use locked doors to keep them in the room so the wrong dwarf doesn't get themselves killed. The dwarf can always escape the shaft as long as the upstair at the bottom of the shaft has not been removed yet. Be ready to engrave slabs, because the corpses will be incinerated by all of the [[magma]].
  
1. While you can dig through SMR anywhere, it is advisable to select a location at the lowest elevation possible to limit the amount of effort (and dwarves) required. It is also advisable to back up your saved game prior to beginning, since it may be necessary to go back and choose a different location.
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1. Dig a channel over the unrevealed SMR. This will reveal the layer underneath with an unusable upward ramp and create a magma flow floor tile where the channel designation was.
  
2. Dig a channel over the unrevealed SMR. This will reveal the layer underneath with an unusable upward ramp and create a magma flow floor tile where the channel designation was.
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2. Collapse a constructed floor into the shaft. This collapses the magma flow tile to the bottom and destroys the unusable ramp. Use materials which will burn or [[magma safe|melt in magma]] to build the collapsing floor. The dwarf miner who channelled the floor from step 1 will be crushed and killed.
  
3. Collapse a constructed floor into the shaft. This collapses the magma flow tile to the bottom and destroys the unusable ramp. Use materials which will burn or [[magma safe|melt in magma]] to build the collapsing floor. If only a single layer of SMR remains, the collapse will breach through to the expanse below. Any dwarf miner trapped in the shaft from step 2 will be crushed and killed.
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3. Fill the bottom of the shaft with magma. The magma is used to melt and destroy all items present, including the dwarf corpse. If there is too much magma in the shaft, use a pond zone to pour water in one bucket at a time to cast obsidian and then carve up/down stairs. Remove the obsidian stones this creates because they will not melt in magma.
  
4. Fill the bottom of the shaft with magma. The magma is used to melt and destroy all items present, including the dwarf corpse. If there is too much magma in the shaft, use a pond zone to pour water in one bucket at a time to cast obsidian and then carve up/down stairs. Remove the obsidian stones this creates because they will not melt in magma.
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'''Don't proceed with step 4 until all items at the bottom have melted and dispersed. The only thing on the tile when you loo{{k|k}} should be Magma flow and Magma 7/7. Any molten magma globs (differs from Magma Liquid) will suspend constructions for the next step.'''
  
'''Don't proceed with step 5 until all items at the bottom have melted and dispersed. The only thing on the tile when you loo{{k|k}} should be Magma flow and Magma 7/7. Any molten magma globs (differs from Magma Liquid) will suspend constructions for the next step.'''
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4. Use a [[Activity_zone#Pit.2FPond|pond]] designation and wait for a dwarf to pour a single bucket of water to remove the 7/7 magma at the bottom. Remove the pond zone.
  
5. Use a [[Activity_zone#Pit.2FPond|pond]] designation and wait for a dwarf to pour a single bucket of water to remove the 7/7 magma at the bottom. Remove the pond zone.
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5. The bottom of the shaft should be clear of all items, with no magma and no water down there. Construct a staircase down if there isn't already obsidian stairs, one layer at a time. At the bottom, build an upstair construction. '''Make sure the dwarf has a pick that will melt in magma.''' Then have him remove the staircase from top to bottom, one layer at a time.  Use channel designations to remove obsidian stairs and remove construction designations for constructed stairs. When the bottom upstair construction is removed, the magma flow tile will be changed into a normal stone or soil cavern floor.
  
6. The bottom of the shaft should be clear of all items, with no magma and no water down there. Construct a staircase down if there isn't already obsidian stairs, one layer at a time. At the bottom, build an upstair construction. '''Make sure the dwarf has a pick that will melt in magma.''' Then have him remove the staircase from top to bottom, one layer at a time.  Use channel designations to remove obsidian stairs and remove construction designations for constructed stairs. When the bottom upstair construction is removed, the magma flow tile will be changed into a normal stone or soil cavern floor.
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6. The magma flow tile has been transformed into normal stone or soil floor. Go to step 1 to start on the next layer down.
 
 
7. The magma flow tile has been transformed into normal stone or soil floor. Go to step 2 to start on the next layer down.
 
  
  

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