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Editing v0.34:Reactions

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| HAS_MATERIAL_REACTION_PRODUCT
 
| HAS_MATERIAL_REACTION_PRODUCT
 
| PRODUCT_ID (custom)
 
| PRODUCT_ID (custom)
| Similar to REACTION_CLASS, but requires the reagent's material to have a matching [[Material definition token|MATERIAL_REACTION_PRODUCT]] entry. Intended for reactions which transform one class of material into another, such as skin->leather and fat->tallow.
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| Acts like REACTION_CLASS only it looks for materials that have MATERIAL_REACTION_PRODUCT[http://dwarffortresswiki.org/index.php/DF2012:Material_definition_token], Mainly used in reactions that can produce the same material from many different materials. Such as SKIN to LEATHER, or FAT to TALLOW. (cat skin makes cat leather due to [MATERIAL_REACTION_PRODUCT:TAN_MAT:LOCAL_CREATURE_MAT:LEATHER] on the SKIN_TEMPLATE in "material_template_default.txt" in the raws.)<!-- This was editied by Hugo_The_Dwarf on 10/05/2012 -->
  
 
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| REACTION_CLASS
 
| REACTION_CLASS
 
| CLASS_ID (custom)
 
| CLASS_ID (custom)
| Requires the reagent's material to have a matching [[Material definition token|REACTION_CLASS]] entry. Intended for reactions which accept a variety of materials but where the input material does not determine the output material, such as FLUX (for making pig iron and steel) and GYPSUM (for producing plaster powder).
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| Reagent will pick only materials that have "[REACTION_CLASS:(class_id)]" within them. Ex. ([REAGENT:stone:BOULDER:NONE:NONE:NONE][REACTION_CLASS:ABC] --- All boulders/stones with the [REACTION_CLASS:ABC] will be choosen for the reaction.) REACTION_CLASS can be placed in MATERIAL_TEMPLATES[http://dwarffortresswiki.org/index.php/DF2012:Material_definition_token] or within an object that calls a USE_MATERIAL_TEMPLATE/MATERIAL [http://dwarffortresswiki.org/index.php/Creature_tokens#M][http://dwarffortresswiki.org/index.php/Creature_tokens#U] <!-- This was editied by Hugo_The_Dwarf on 10/05/2012 -->
  
 
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