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Editing v0.34:Nest box

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{{Building|name=Nest box|key=N|job=[[Food hauling]]
 
{{Building|name=Nest box|key=N|job=[[Food hauling]]
 
|construction=
 
|construction=
* Wood
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* Nest box
* Metal
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* Adult, female, tame, egg producing animal
* Stone
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* ''(Optional)'' Any male animal of the same species
* Glass
 
 
|construction_job=
 
|construction_job=
* [[Woodcrafter]]
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* [[Food hauling]]
* [[Metalcrafter]]
 
* [[Stonecrafter]]
 
* [[Glassmaker]]
 
 
|use=
 
|use=
 
* [[Nest box]]
 
* [[Nest box]]
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== Construction and use ==
 
== Construction and use ==
Once created, the nest box is then {{k|b}}uilt using {{K|N}} and will not block movement. The box will then be claimed by an egg laying animal when it is ready to lay eggs. The animal that claims the nest box will periodically lay [[egg]]s into the nest. This process is very quick (<1 day) and the eggs are ready to be collected immediately if they are to be cooked, but require time to hatch if you wish to start a breeding program.
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Once created, the nest box is then {{k|b}}uilt using {{K|Shift}} + {{K|n}} and will not block movement. The box will then be claimed by an egg laying animal when it is ready to lay eggs. The animal that claims the nest box will periodically lay [[egg]]s into the nest. This process is very quick (<1 day) and the eggs are ready to be collected immediately if they are to be cooked, but require time to hatch if you wish to start a breeding program.
  
 
If dwarves have access to the nest, a dwarf with the [[food hauling]] labor enabled will then remove the eggs and take them to a food stockpile and the animal will vacate the nest until it is ready to lay again. If a dwarf does not collect the eggs, the animal will remain on the nest box until the eggs hatch, after which it will also vacate the nest box until it is ready to lay again. In either situation, the nest box remains claimed by the animal. To free the nest for rapid turn around of eggs from a single box, deconstruct the nest after the eggs are collected or hatched and rebuild it - a different animal, ready to lay, will claim the nest box and immediately lay a clutch of eggs.
 
If dwarves have access to the nest, a dwarf with the [[food hauling]] labor enabled will then remove the eggs and take them to a food stockpile and the animal will vacate the nest until it is ready to lay again. If a dwarf does not collect the eggs, the animal will remain on the nest box until the eggs hatch, after which it will also vacate the nest box until it is ready to lay again. In either situation, the nest box remains claimed by the animal. To free the nest for rapid turn around of eggs from a single box, deconstruct the nest after the eggs are collected or hatched and rebuild it - a different animal, ready to lay, will claim the nest box and immediately lay a clutch of eggs.
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=== Incubation Chamber ===
 
=== Incubation Chamber ===
 
A simple way to make sure that eggs can hatch without having dwarves try to make omelettes out of them is to build incubation chambers for your female birds.
 
A simple way to make sure that eggs can hatch without having dwarves try to make omelettes out of them is to build incubation chambers for your female birds.
# Build 1x1 rooms, with lockable doors.
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# Put one nest box in each room.
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1. Build 1x1 rooms, with lockable doors.<br />
# Create a 1x1 pasture [[zone]] on top of the nest box, and assign one female egg-layer to it. She should claim the nest box when she is ready to lay eggs.
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2. Put one nest box in each room.<br />
# Pasture or chain at least one male of the species somewhere. It needn't be close to the nest box.
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3. Create a 1x1 pasture [[zone]] on top of the nest box, and assign one female egg-layer to it. She should claim the nest box when she is ready to lay eggs.<br />
# When you want the eggs to remain undisturbed, lock the door to the room.
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4. Pasture or chain at least one male of the species somewhere. It needn't be close to the nest box.<br />
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5. When you want the eggs to remain undisturbed, lock the door to the room.
  
 
If the eggs are fertile, you should eventually get a message about eggs having hatched. When you do, go to the nest box and unlock the door so the crowded chicks can get out (crowded animals will fight, and if they do, you may lose a chick or two in the melee; luckily they are always much smaller than their mother and unlikely to hurt her.)
 
If the eggs are fertile, you should eventually get a message about eggs having hatched. When you do, go to the nest box and unlock the door so the crowded chicks can get out (crowded animals will fight, and if they do, you may lose a chick or two in the melee; luckily they are always much smaller than their mother and unlikely to hurt her.)
  
 
It's a good idea to keep a [[cage]] nearby to assign newly hatched chicks to, so they won't get in the way and lower your FPS. When they are grown, they can be re-assigned to pastures for breeding or egg-laying, or butchered.
 
It's a good idea to keep a [[cage]] nearby to assign newly hatched chicks to, so they won't get in the way and lower your FPS. When they are grown, they can be re-assigned to pastures for breeding or egg-laying, or butchered.
 
== Forging and Melting ==
 
 
* Metal nest boxes cost '''one''' [[metal]] bar to forge, or '''one''' [[adamantine]] wafer.
 
 
* When a nest box is melted down, it will return '''0.3''' metal bars/adamantine wafers for an efficiency of '''30%'''
 
 
 
  
 
== Bugs ==
 
== Bugs ==
It should be noted that most domestic birds have tremendous reproductive potential, and a few species of breeding birds can cause a population explosion that rivals even the deadliest of [[catsplosion]]s. Entire fortresses can be fed with [[egg production]]. It is unclear whether this behaviour is a bug or a feature, as the indicated clutch sizes in the raws are meant to match those of real life - and are sometimes ''lower'' in the case of reptiles. The root of the problem may be high survival rate of hatchlings in DF unless something kills them all.
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It should be noted that most domestic birds have tremendous reproductive potential, and a few species of breeding birds can cause a population explosion that rivals even the deadliest of [[catsplosion]]s. Entire fortresses can be fed with [[egg production]].
 
 
[[Elk bird]]s are both [[grazer]]s and egg layers. Females left undisturbed near a nest box will probably starve themselves to death (certainly, if there are no males available).{{bug|4637}}
 
  
[[Aquatic]] creatures (such as [[sea serpent]]s) refuse to use a submerged nest box, making them unable to [[breed]].{{bug|4105}}
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[[Elk bird]]s are both [[grazer]]s and egg layers. Females left undisturbed near a nest box will probably starve themselves to death (certainly, if there are no males available).
  
{{Category|Buildings}}
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[[category:buildings]]

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