v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.34:Mud

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{av}}
+
{{av}}{{Quality|Fine}}
{{Quality|Fine}}
+
'''Mud''' is a coating produced when you flood an area with [[water]]. Mud covers floors, coloring the tile brown. Mud acts as a [[contaminant]], and will harmlessly coat items and creatures exposed to it.
  
'''Mud''' is a [[contaminant]] produced when you flood an area with [[water]]. It is needed for [[farming]] on stone (i.e. underground). Mud piles up against items, coloring the tile brown. Plants that occur naturally above ground won't appear on stone or constructed floors even if those tiles are covered in mud.
+
''Note: Upon [[reclaim fortress mode|reclaiming a fortress]], '''every single bit of mud will disappear.'''''
  
Mud also occurs naturally in deep [[cavern|caverns]].
+
== Uses for Mud ==
  
''Note: Upon [[reclaim fortress mode|reclaiming a fortress]], '''every single bit of mud will disappear.'''''
+
Mud provides a fertile medium for the growth of plants and trees; A mud coating will allow plants to sprout on rock tiles where they normally wouldn't grow. Plants will spring up naturally on muddy tiles if you have breached the caverns, and [[Farm|farms]] can be placed on muddy tiles.
 +
 
 +
== Getting Mud ==
 +
 
 +
Mud occurs naturally in deep [[cavern|caverns]], and is left behind by [[Water]]. See [[Irrigation]] for more in-depth information.
 +
 
 +
Creatures exposed to mud will tend to spread it around like any other contaminant, although not in a way that is useful for irrigation.
 +
 
 +
== Getting rid of Mud ==
 +
 
 +
Dwarves will sometimes attempt to clean muddy tiles, but only if they have the [[Cleaning]] labor enabled, and only if the mud is on a smoothed or constructed floor, and only if they feel like it, which is almost never. Dwarven mud cleaning behavior is inconsistent at best, and should not be depended on.
 +
 
 +
A more proactive way of removing mud is to construct something over the mud (Perhaps a large, cheap building like a kennel?), then deconstruct it, or smooth/engrave the tile. Mud on soil is removed easily by constructing a dirt road.
 +
 
 +
For players with too much bravery on their hands, magma will also wash away mud.
  
Mud can be removed by constructing something over the mud, then deconstructing it, or by smoothing/engraving stone. Mud on soil is removed easily by constructing a dirt road.
+
Dwarves will use water sources and [[soap]] to clean mud and other contaminants off of themselves. This process (and contamination in general) has been the subject of numerous bugs, and may still a bit shaky, so don't expect your dwarves to be clean any time soon. Fortunately, a mud coating is harmless to both creatures and items.
  
One common way of creating mud is to [[irrigation|flood]] a good sized area from a lake, thus making mud.  Another way is to use a pit/pond from the [[Activity zone|activity zone menu]] and have a dwarf throw water over a channeled area into a dug-out area below.
+
== Other fascinating information about mud ==
  
 
While water leaves "a dusting of mud", the floors of underground pools in [[caverns]] are covered in "a pile of mud" which causes water drawn from them to be "laced with mud".
 
While water leaves "a dusting of mud", the floors of underground pools in [[caverns]] are covered in "a pile of mud" which causes water drawn from them to be "laced with mud".
Line 17: Line 31:
  
 
{{gamedata|{{raw|DF2012:hardcoded_materials.txt|MATERIAL|MUD}}}}
 
{{gamedata|{{raw|DF2012:hardcoded_materials.txt|MATERIAL|MUD}}}}
{{Category|Materials}}
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)