v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.34:Minecart
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{quality|Masterwork|22:56, 17 March 2013 (UTC)}}{{av}}{{Buggy}} | {{quality|Masterwork|22:56, 17 March 2013 (UTC)}}{{av}}{{Buggy}} | ||
− | A '''minecart''' is a [[tool]] used mostly for [[hauling]], introduced in version 0.34.08. It can be made of [[wood]] at a [[carpenter's workshop]] or [[metal]] at a [[metalsmith's forge]] (using the [[Metal crafter| | + | A '''minecart''' is a [[tool]] used mostly for [[hauling]], introduced in version 0.34.08. It can be made of [[wood]] at a [[carpenter's workshop]] or [[metal]] at a [[metalsmith's forge]] (using the [[Metal crafter|Metalcrafting]] labor.) Minecarts store up to five times as many items as [[wheelbarrow]]s and are quite a bit faster than dwarves hauling objects by hand, but have the disadvantages of requiring a dedicated track network, a complex route planning phase, and the possibility of dwarves [[death|blundering into the path of carts filled with lead ore]]. [[Construction|Constructed]] tracks are possible, allowing above-ground tracks, but are more difficult to set up due to their additional [[building material|material requirements]]. |
− | Just like wheelbarrows, minecarts are considered [[item]]s and are stored in a [[furniture]] [[stockpile]]. Despite their five-times-greater capacity, they are only 33% larger than wheelbarrows and are identical in base [[item value|value]] when made from the same [[material]] (the value may differ due to the [[item quality]]). [[thief| | + | Just like wheelbarrows, minecarts are considered [[item]]s and are stored in a [[furniture]] [[stockpile]]. Despite their five-times-greater capacity, they are only 33% larger than wheelbarrows and are identical in base [[item value|value]] when made from the same [[material]] (the value may differ due to the [[item quality]]). As items, [[thief|thieves]] or even mischievous animals can steal minecarts, even when moving on a track{{cite forum|109460/3289070}}. However, minecarts moving fast enough or being ridden cannot be stolen. |
Although most of the utility of minecarts is in [[fortress mode]], an [[adventure mode|adventurer]] can also ride in a minecart. Adventurers can also pick up and relocate minecarts. | Although most of the utility of minecarts is in [[fortress mode]], an [[adventure mode|adventurer]] can also ride in a minecart. Adventurers can also pick up and relocate minecarts. | ||
Line 277: | Line 277: | ||
==== Impulse ramps ==== | ==== Impulse ramps ==== | ||
− | Carts can be given momentum without rollers or changing z-level through a phenomenon called "impulse ramps". A | + | Carts can be given momentum without rollers or changing z-level through a phenomenon called "impulse ramps". A ramp which is connected both to a wall and to a floor will ''always'' accelerate a cart, no matter where the cart enters the tile from. This means carts can be accelerated as though dropping z-levels, even if the cart doesn't actually change z-level at all. |
Example of straight impulse acceleration: | Example of straight impulse acceleration: | ||
Line 284: | Line 284: | ||
▒▒▒▒▒▒▒▒▒▒ | ▒▒▒▒▒▒▒▒▒▒ | ||
═╚╚╚╚╚╚╚╚╚╚═ | ═╚╚╚╚╚╚╚╚╚╚═ | ||
− | |||
═ : Normal track | ═ : Normal track | ||
− | ╚ : Track | + | ╔,╚,╗,╝ : N/E Track/Ramp |
}} | }} | ||
− | If a cart enters from the left, it will speed up on | + | If a cart enters from the left, it will speed up on every track/ramp and exit to the right going very very fast - more than one tile every step. |
The other crazy thing about impulse ramps is that they produce slightly more acceleration than it takes to move a cart up one ramp. So you can just make an upward spiral alternating impulse ramps and regular upward ramps. It takes no power, is quick and cheap to build, requiring only channeling and track carving, and the cart goes up fast, but not so fast that it launches its contents. | The other crazy thing about impulse ramps is that they produce slightly more acceleration than it takes to move a cart up one ramp. So you can just make an upward spiral alternating impulse ramps and regular upward ramps. It takes no power, is quick and cheap to build, requiring only channeling and track carving, and the cart goes up fast, but not so fast that it launches its contents. | ||
Line 304: | Line 303: | ||
░ : Wall | ░ : Wall | ||
− | ╔,╚,╗,╝ : Track | + | ╔,╚,╗,╝ : Track/Ramp |
▼ : Down Ramp (empty space) | ▼ : Down Ramp (empty space) | ||
}} | }} | ||
Line 388: | Line 387: | ||
=== Loading liquids === | === Loading liquids === | ||
− | [[Water]] and [[magma]] can also be loaded into minecarts by submerging them to a depth of at least 6/7, and dumped by a constructed track stop. Loading fluids onto minecarts can be difficult because their weight can slow the minecart down greatly | + | [[Water]] and [[magma]] can also be loaded into minecarts by submerging them to a depth of at least 6/7, and dumped by a constructed track stop. Loading fluids onto minecarts can be difficult because their weight can slow the minecart down greatly. Curiously, filling a minecart with magma does not injure a dwarf ''riding'' it. A minecart will hold enough fluid to increase the depth of a single tile by 2. This amount is listed as 833 units, which weigh 459Γ (water) or 999Γ (magma). An iron or steel cart filled with magma weighs 1313Γ, while an adamantine cart filled with magma weighs 1007Γ. |
== Quirks == | == Quirks == | ||
Line 495: | Line 494: | ||
| Water | | Water | ||
| Additional (WaterLevel - 1) * 100 | | Additional (WaterLevel - 1) * 100 | ||
− | + | | [[#Skipping|See Skipping]] | |
|- | |- | ||
| Magma | | Magma | ||
| Additional (WaterLevel - 1) * 500 | | Additional (WaterLevel - 1) * 500 | ||
+ | | [[#Skipping|See Skipping]] | ||
|- | |- | ||
| Empty space | | Empty space | ||
Line 531: | Line 531: | ||
== Non-standard uses == | == Non-standard uses == | ||
− | Minecarts include some interesting characteristics that have motivated uses beyond hauling. They can be useful for creating fully-automated [[exploit|quantum stockpiles]] and [[garbage disposal]]s. Storing perishable goods (meat, meals, etc.) inside a minecart appears to guard against rot and vermin. Minecarts trigger [[pressure plate]]s, which means a trap can be designed to trigger when a thief attempts to steal a minecart. | + | Minecarts include some interesting characteristics that have motivated uses beyond hauling. They can be useful for creating fully-automated [[exploit|quantum stockpiles]] and [[garbage disposal]]s. Storing perishable goods (meat, meals, etc.) inside a minecart appears to guard against rot and vermin. Minecarts trigger [[pressure plate]]s, which means a trap can be designed to trigger when a thief attempts to steal a minecart. |
== Adventure mode == | == Adventure mode == | ||
Line 547: | Line 547: | ||
== Forging and Melting == | == Forging and Melting == | ||
− | * Metal minecarts cost '''two''' [[metal]] bars to forge, or '''one''' {{bug|6230}} [[adamantine]] wafer. ( | + | * Metal minecarts cost '''two''' [[metal]] bars to forge, or '''one''' {{bug|6230}} [[adamantine]] wafer. (the latter is a bug in the smithing code - it's actually supposed to cost '''six''') |
* When a non-adamantine metal minecart is melted down, it will return '''1.8''' metal bars, for an '''efficiency of 90%'''. | * When a non-adamantine metal minecart is melted down, it will return '''1.8''' metal bars, for an '''efficiency of 90%'''. | ||
− | * When an adamantine minecart is melted down, it will produce '''1.8''' wafers, for an '''efficiency of 180%''' | + | * When an adamantine minecart is melted down, it will produce '''1.8''' wafers, for an '''efficiency of 180%''' |
== Bugs == | == Bugs == |