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Editing v0.34:Legends
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===Export tools=== | ===Export tools=== | ||
− | [http://dffd.wimbli.com/file.php?id=7696 The dfhack script 'exportmaps'] will export all detailed maps, saving a lot of time on large worlds compared to exporting them individually and waiting for each to finish. [https://github.com/PeridexisErrant/dfhack/blob/PeridexisErrant/log-region-and-exportlegends/scripts/exportlegends.lua exportlegends] likewise | + | [http://dffd.wimbli.com/file.php?id=7696 The dfhack script 'exportmaps'] will export all detailed maps, saving a lot of time on large worlds compared to exporting them individually and waiting for each to finish. [https://github.com/PeridexisErrant/dfhack/blob/PeridexisErrant/log-region-and-exportlegends/scripts/exportlegends.lua exportlegends] likewise does all detailed maps, and also the map/gen info and the legends xml. |
− | [http://www.bay12forums.com/smf/index.php?topic=131307 Export processing script] | + | [http://www.bay12forums.com/smf/index.php?topic=131307 Export processing script] - I wrote this batch file to automate all the processing that I usually do to get the exports in my preferred format and later expanded it for use in the [[Utility:Lazy_Newb_Pack|Lazy Newb Pack]] for Windows. If GIMP is installed, the script will use Dwarf Map Maker (see below); then use optipng to compress the images from bitmaps to .png files. It removes non-printing ASCII characters from the xml dump (placed by workflow, they crash Legends Viewer), and creates a compressed folder suitable for Legends Viewer or simply compresses the xml if some parts have not been exported. Finally, it moves everything to a region-specific |
===Legends viewing tools and visualisers=== | ===Legends viewing tools and visualisers=== |