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Editing v0.34:Kobold

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'''Kobolds''' are small creatures adept at thieving that try to infiltrate your fortress and steal valuable items. They will run away once discovered. Kobolds arrive at your fortress in sneak mode, preventing you from seeing them. Spotting a sneaking creature is based on how high a dwarf's [[observer]] skill is; the higher it is, the farther away it will be spotted. But if a kobold is passing next to a dwarf or animal it will be revealed, too. They can swim in from rivers, <s>go through</s> sprint straight through locked [[door]]s and they are not affected by [[trap]]s.
 
'''Kobolds''' are small creatures adept at thieving that try to infiltrate your fortress and steal valuable items. They will run away once discovered. Kobolds arrive at your fortress in sneak mode, preventing you from seeing them. Spotting a sneaking creature is based on how high a dwarf's [[observer]] skill is; the higher it is, the farther away it will be spotted. But if a kobold is passing next to a dwarf or animal it will be revealed, too. They can swim in from rivers, <s>go through</s> sprint straight through locked [[door]]s and they are not affected by [[trap]]s.
  
If the kobolds are successful in multiple thieving attempts, they will grow ko<i>bolder</i> and send squads of armed kobolds to attack your apparently defenseless fort.
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If the kobolds are successful in multiple thieving attempts, they will grow kobolder and send squads of armed kobolds to attack your apparently defenseless fort.
  
 
Kobolds are very weak in battle, however, as they are much smaller than dwarves and most hits will likely cause severe injuries to them, even basic punches will often cave in their heads. They tend to wield knives as they are often too small to wield larger weapons, so they have a hard time piercing even rudimentary armour.
 
Kobolds are very weak in battle, however, as they are much smaller than dwarves and most hits will likely cause severe injuries to them, even basic punches will often cave in their heads. They tend to wield knives as they are often too small to wield larger weapons, so they have a hard time piercing even rudimentary armour.
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Kobolds are commonly known to congregate in small to medium sized groups, primarily inside [[cave]]s. Studies [http://www.bay12forums.com/smf/index.php?topic=74802.0] have shown, though, that they may also camp outdoors, living exactly as they do in caves, in a large group with piles of random jewelry and gems around them. Assuming you can get past the kobolds, their wealth is all for the taking. It has been reported that it is possible to embark within these encampments, resulting in remarkably quick [[fun]]. They can and will attack kobold thieves that wander onto the map, sparking a civil war.
 
Kobolds are commonly known to congregate in small to medium sized groups, primarily inside [[cave]]s. Studies [http://www.bay12forums.com/smf/index.php?topic=74802.0] have shown, though, that they may also camp outdoors, living exactly as they do in caves, in a large group with piles of random jewelry and gems around them. Assuming you can get past the kobolds, their wealth is all for the taking. It has been reported that it is possible to embark within these encampments, resulting in remarkably quick [[fun]]. They can and will attack kobold thieves that wander onto the map, sparking a civil war.
  
If you start the adventure mode on a world where Human, Dwarf, or Elf civilizations do not exist, you will have the opportunity to play as a human outcast (as usual) or a kobold civilization. If you have a [[goblin]] settlement you will also have the possibility of choosing them for an adventure too. Kobolds start off with less-than-standard equipment (backpack, loincloth, weapon)   
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If you start the adventure mode on a world where Human, Dwarf, or Elf civilizations do not exist, you will have the opportunity to play as a human outcast (as usual) or a kobold civilization. If you have a [[goblin]] settlement you will also have the possibility of choosing them for an adventure too. Kobold start off with less than standard equipment (backpack, loincloth, weapon)   
  
 
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==Ethics==

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