v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.34:Giant eagle

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{quality|Exceptional|02:18, 6 January 2013 (UTC)}}
+
{{quality|Exceptional|02:18, 6 January 2013 (UTC)}}{{av}}
 
{{Creaturelookup/0
 
{{Creaturelookup/0
|contrib=no
+
|wiki=no
 +
|contrib=yes
 
|kidney=2
 
|kidney=2
 
|spleen=1
 
|spleen=1
Line 17: Line 18:
 
|skin=hide
 
|skin=hide
 
}}
 
}}
{{av}}
 
 
{{creaturedesc}}
 
{{creaturedesc}}
  
'''Giant eagles''' are the over-sized version of [[eagle]]s, found in the same wide array of [[biome]]s. They can be extremely annoying to an early fortress due to their ability to fly over your fortress defenses and kill your unarmed civilians. Unlike [[giant kea|other aerial pests]], giant eagles will generally not path into your fortress, and usually only attack if provoked. They may also appear as [[mount]]s during a [[siege]], resulting in a highly-maneuverable and dangerous squad of attackers.
+
'''Giant eagles''' are the oversized version of [[eagle]]s, found in the same wide array of biomes. They can be extremely annoying to an early fortress due to them killing your migrants mercilessly and flying over your walls, yet usually only do so if provoked. They can be tamed, but not trained, and while they share with eagles their relative uselessness for [[egg production]] due to the low amount of eggs laid, but are a better choice for the [[meat industry]] thanks to their larger size, yielding more than twice the amount of food than regular eagles; however, this requires watching [[nest box]]es closely to prevent the eggs being taken by hauling dwarves. They can come already tamed with [[elf|elven]] [[caravan|caravans]], if the elven [[civilization]] is situated in a mountain area.
  
Captured giant eagles may be kept as exotic pets, requiring substantial time and effort to tame. Unfortunately, they cannot be trained to increase their combat effectiveness. [[elf|Elven]] [[caravan|caravans]] may offer to trade tame giant eagles if the elven [[civilization]] is situated in a mountainous area.
+
Giant Eagles are exotic creatures. Their eggs take approximately six months of gametime to hatch; if eggs haven't hatched and it's been over six months, then something's gone wrong -- either they weren't fertilized, the mother was forced out of the nest box, your fort has hit a cap on total animals, or something else -- and you'll need to remove those eggs and force new ones to be laid if you want hatchlings. Once hatched, hatchlings take approximately an additional year to reach adulthood.
 
 
Giant eagles are relatively useless for [[egg production]] thanks to their small clutch sizes, but they are a viable choice for your [[meat industry]], yielding a respectable amount of food without [[grazer|grazing]]. Their [[egg]]s take approximately six months of gametime to hatch; if eggs haven't hatched in seven months then something has gone wrong -- either they weren't fertilized, the mother was forced out of the nest box, your fort has hit a cap on total animals, or something else -- and you'll need to remove those eggs to allow new ones to be laid. Once hatched, giant eagle hatchlings take roughly one year to reach adulthood.
 
 
 
There is a current bug where tamed animals that have the [FLYING] tag won't actually fly. Once tamed, your giant eagles will remain earthbound and never take to the sky, which makes them somewhat less deadly than they would otherwise be.
 
 
 
{{D for Dwarf}}
 
<!-- Reference: The Lord of the Rings, by J. R. R. Tolkien -->
 
Through the use of the latest magma-powered and minecart driven science, we have solved the riddle of whether a dwarf carrying a ◄gold ring► can be flown to a volcano to dispose of said ring. It cannot.
 
  
 +
There is a current bug where tamed animals that have the [FLYING] tag, don't. So once tamed, your giant eagles will remain earthbound and never take to the sky, which makes them somewhat less deadly than they would be otherwise.
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Animals}}
 
{{Category|Animals}}

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 hidden category: