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Editing v0.34:Flesh ball

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{{Quality|Exceptional|14:39, 31 July 2013 (UTC)}}
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{{Quality|Fine|18:33, 13 May 2012 (UTC)}}
 
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The '''flesh ball''' is an amphibious [[creature]], made entirely out of [[meat|muscle]] and blood, that is quite slow on the ground. In [[fortress mode]], they appear in clusters of 2–5 in the third layer of the [[cavern]]s. Given its size (and the density of its flesh), the ball's diameter is about half a metre. When [[butcher]]ed, it produces no organs and only meat, but is edible. Some [[dwarf|dwarves]] may enjoy flesh balls for their calming roundness or warmth.
 
The '''flesh ball''' is an amphibious [[creature]], made entirely out of [[meat|muscle]] and blood, that is quite slow on the ground. In [[fortress mode]], they appear in clusters of 2–5 in the third layer of the [[cavern]]s. Given its size (and the density of its flesh), the ball's diameter is about half a metre. When [[butcher]]ed, it produces no organs and only meat, but is edible. Some [[dwarf|dwarves]] may enjoy flesh balls for their calming roundness or warmth.
  
Flesh balls are featureless. As simple balls of muscle, they do not need to breathe or sleep, have no thought, cannot vomit, become dizzy, or be stunned, but are still easily killable via slashing weapons. A novice swordsdwarf with a steel short sword takes about twelve [[Time|minutes]] in fortress mode or ten seconds in adventure mode to kill a single flesh ball, and kills it by repeatedly tearing and slashing the ball's body until it bleeds to death, while the dwarf remains completely unharmed.
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Flesh balls are featureless. As simple balls of muscle, they do not need to breathe or sleep, have no thought, cannot vomit, become dizzy, or be stunned, but are still easily killable via slashing weapons. A novice swordswarf with a steel short sword takes about twelve [[Time|minutes]] in fortress mode or ten seconds in adventure mode to kill a single flesh ball, and kills it by repeatedly tearing and slashing the ball's body until it bleeds to death, while the dwarf remains completely unharmed.
  
 
Confronted with a blunt force attacker, a flesh ball laughs by slowly undulating in a rhythmic manner. In an arena test, a novice hammerdwarf with a silver war hammer, no other skills and no armor, attacked a ball for one day, at which point he was a [[experience|legendary]] hammerdwarf, wrestler, fighter, and striker. The flesh ball sustained bruises but was still alive and attacking the hammerdwarf in vain. After about two days of pelting, the hammerdwarf got a lucky hit and tore the skin of the ball, which caused it to bleed out and die.
 
Confronted with a blunt force attacker, a flesh ball laughs by slowly undulating in a rhythmic manner. In an arena test, a novice hammerdwarf with a silver war hammer, no other skills and no armor, attacked a ball for one day, at which point he was a [[experience|legendary]] hammerdwarf, wrestler, fighter, and striker. The flesh ball sustained bruises but was still alive and attacking the hammerdwarf in vain. After about two days of pelting, the hammerdwarf got a lucky hit and tore the skin of the ball, which caused it to bleed out and die.
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Even though they are simple, flesh balls can live up to age 200, much older than even [[dwarf|dwarves]].
 
Even though they are simple, flesh balls can live up to age 200, much older than even [[dwarf|dwarves]].
  
Flesh balls are not available in the [[object testing arena]] by default, since they possess the {{token|ARENA_RESTRICTED|c}} token.
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Flesh balls are not available in the [[object testing arena]], presumably because they are cavern creatures and may present minor spoilers.
  
 
==Live training==
 
==Live training==
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While flesh balls are invulnerable to blunt weaponry, dwarves will quite frequently bite or scratch, and this makes the flesh balls bleed. You may want to check the flesh ball's state quite often so they do not die (flesh balls do not reproduce, and you will probably not get more than 15–20 flesh balls in a fortress, so you may want to keep them alive longer). Either babysit the flesh balls and deactivate your military so they don't bleed to death, which is a bother, or find [[undead|a way to remove the blood]].
 
While flesh balls are invulnerable to blunt weaponry, dwarves will quite frequently bite or scratch, and this makes the flesh balls bleed. You may want to check the flesh ball's state quite often so they do not die (flesh balls do not reproduce, and you will probably not get more than 15–20 flesh balls in a fortress, so you may want to keep them alive longer). Either babysit the flesh balls and deactivate your military so they don't bleed to death, which is a bother, or find [[undead|a way to remove the blood]].
  
You can train all military weapon [[skill]]s except for [[marksdwarf]] (use [[bronze colossus]]es or [[giant sponge]]s for these) on a flesh ball, including the unarmed attack skills and, of course, [[fighter]]. [[Armor user]] and [[shield user]] may earn a few levels, but [[dodger]] will generally not, so you will need to complete your dwarves' training program with more dangerous fights.
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You can train all military weapon [[skill]]s except for [[marksdwarf]] (use [[iron man|iron men]], [[bronze colossus]]es or [[giant sponge]]s for these) on a flesh ball, including the unarmed attack skills and, of course, [[fighter]]. [[Armor user]] and [[shield user]] may earn a few levels, but [[dodger]] will generally not, so you will need to complete your dwarves' training program with more dangerous fights.
  
 
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{{Category|Animals}}

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