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v0.34:Dryland

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Revision as of 20:35, 1 February 2011 by Capt.pantsless (talk | contribs) (→‎True drylands: Fixed spelling of alcohol. Hey, don't sweat it man, blame it on the sunshine.)
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This article is about an older version of DF.

A dryland is a catch-all term for a biome with no real source of water. This article deals with keeping your dwarves alive in such an environment.

Will your dwarves die of thirst?

No, not normally. All dwarves prefer to drink alcohol over water thus as long as you have a steady supply of booze your dwarves will continue happily.

However injured dwarves will drink water, and water only. In such a case the dwarf will eventually die.

Hidden water

Are you sure your biome has no water? Just because none is on the surface doesn't mean there isn't any to be had. You may have:

  • Aquifers. Simply digging down may yield an infinte water source.
  • An Ocean. You will have to desalinate the water by running it through a screw pump, but it'll do.
  • Ice. You will need a source of magma to melt it, but it can be done.
  • Murky pools. Murky pools are surface ponds that will refill when it rains, and often dry out over summer.
  • Underground river. Just like a normal river, except you have no idea where it is or if you even have one!

True drylands

If your settlement doesn't have any of the above, you're kind of screwed. As long as you can keep your alcohol production up your dwarves won't die, but you may have to say goodbye to any and every dwarf that gets injured.