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Editing v0.34:Defense guide

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:''Full article: [[Military]]
 
:''Full article: [[Military]]
  
A [[training|trained]], [[weapon|armed]], and [[armor]]ed [[military]] is the only way to bring the fight to the enemy. Building defenses to keep them safe is easy - keeping your military ready and in position is the tricky part.  
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A [[sparring|trained]], [[weapon|armed]], and [[armor]]ed [[military]] is the only way to bring the fight to the enemy. Building defenses to keep them safe is easy - keeping military ready and in position is the tricky part.  
  
A sufficiently large military can be used as a reactive force to rescue ambushed dwarves and safeguard the passage of caravans through unknown dangers, or even to sally out and meet a sieging force ''mano a mano''. The disadvantages are many -- soldiers must physically move to the conflict zone which may be many screens away from the nearest entrance to your fortress, by which point dwarven lives may have already been lost. Training is slow and erratic unless carefully micromanaged (or unless a [[danger room]] is employed). On-duty dwarves will not retreat under any circumstances, and ''hold your position'' is way beyond their tactical ability, so battles may quickly spill out of your control. Therefore, keeping a lot of dwarves in a squad will increase your odds of survival when someone picks a fight with a pack of [[undead|zombie]] [[troglodyte]]s. Dwarves are also failure-prone -- even when not injured, they need time off for sleeping, eating and drinking.
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A sufficiently large military can be used as a reactive force to rescue ambushed dwarves and safeguard the passage of caravans through unknown dangers, or even to sally out and meet a sieging force ''mano a mano''. The disadvantages are many - soldiers must physically move to the conflict zone which may be many screens away from the nearest entrance to your fortress, by which point dwarven lives may have already been lost. And while [[scheduling]] may make ordering an army easier, dwarves will not retreat under any circumstances, so keeping a lot of dwarves in a squad will help a lone dwarf when he picks a fight with three [[undead|zombie]] [[troglodyte]]s. At best, an army should be considered supplemental for defending dwarves outside your fortress. See [[military design]] for different options.
 
 
Nevertheless, a military force gives you options not available any other way. See [[military design]] for various possibilities.
 
  
 
===Animals===
 
===Animals===

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