v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.34:Butcher's shop
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 29: | Line 29: | ||
}}{{av}} | }}{{av}} | ||
− | The '''butcher's shop''' is used to | + | The '''butcher's shop''' is used to butcher [[Tame animals|tame animals]], corpses of certain slain animals, and to process skeletons of wild animals. Tame animals can be designated for butchering either by pressing {{key|v}}, moving the cursor over the animal and pressing {{key|s}}, or by going into the animal list by pressing {{key|z}}, {{key|Enter}} and then by choosing the animal(s) for butchering by pressing {{key|b}} while they are highlighted. It can also be used to butcher already dead animals. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
A butchered animal results into various items with different uses: | A butchered animal results into various items with different uses: | ||
Line 49: | Line 43: | ||
|[[kitchen|Cooked]] to [[tallow]] | |[[kitchen|Cooked]] to [[tallow]] | ||
|- | |- | ||
− | |[[Skull]] | + | |[[Skull]] |
− | |Crafting skull [[totem]] | + | |Crafting skull [[totem|totem]] |
|- | |- | ||
− | |[[Bone]] | + | |[[Bone|Bones]] |
− | |Crafting | + | |Crafting bone [[bolt|bolts]], bone [[craft|crafts]], or used as a [[decoration]] material |
|- | |- | ||
− | |[[Hoof|Hooves]], [[Horn]]s, | + | |[[Hoof|Hooves]], [[Horn]]s, [[Shell]]s, [[Nail]]s,[[Tooth|Teeth]] |
− | + | |Used for [[crafts]] or used as a [[decoration]] material | |
− | | | ||
− | |||
− | | | ||
|- | |- | ||
|[[Skin]] | |[[Skin]] | ||
|Tanned into [[Leather]] | |Tanned into [[Leather]] | ||
− | |||
− | |||
− | |||
|- | |- | ||
|[[Hair]] | |[[Hair]] | ||
− | |Spun into [[thread]], but not | + | |Spun into [[thread]], but not weaved into [[cloth]] |
|- | |- | ||
|[[Cartilage]] | |[[Cartilage]] | ||
− | |Currently no uses. {{version|0. | + | |Currently no uses. {{version|0.31.25}} |
|- | |- | ||
− | | | + | |Nervous tissue |
− | |Currently no uses. {{version|0. | + | |Currently no uses. {{version|0.31.25}} |
|- | |- | ||
− | | | + | |Feather, [[Scale]], and [[Chitin]] |
− | |Currently no uses. {{version|0. | + | |Currently no uses. {{version|0.31.25}} |
+ | |- | ||
+ | |Wool | ||
+ | |Spun into [[Yarn]] | ||
|} | |} | ||
Line 109: | Line 100: | ||
=== Clutter Reduction and Rotting Prevention === | === Clutter Reduction and Rotting Prevention === | ||
− | A good way to cut down on clutter and to prevent your butchered animals from rotting is to build a | + | A good way to cut down on clutter and to prevent your butchered animals from rotting is to build a Quantum Stockpile right by your butcher shops and then place a stockpile at the bottom. This way as meat is produced you can order it dumped into the stockpile so it is stored easily and will not rot. |
To prevent rotten meat from producing [[miasma]] channel out a shaft above your butcher shops and build a wall around it on the surface. This way if meat rots it will not produce miasma. | To prevent rotten meat from producing [[miasma]] channel out a shaft above your butcher shops and build a wall around it on the surface. This way if meat rots it will not produce miasma. | ||