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Editing v0.34:Aqueduct

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An '''aqueduct''' is any set of elements that carries [[water]] or [[magma]] (the game's two types of fluids) from one location to another. Using a combination of [[channel]]s, [[dig|tunnels]], [[screw pump]]s, and natural or constructed [[floor]]s and [[wall]]s, an aqueduct taps into a natural source of either and creates a path for them to follow, using a combination of [[pressure]] and [[gravity]] to funnel it to its destination. Aqueducts are usually a means to an end and not an end in and of themselves.
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An '''aqueduct''' is any set of elements that carries [[water]] or [[magma]] (the game's two types of fluids) from one location to another. Using a combination of [[channel]]s, [[dig|tunnels]], [[screw pump]]s, and natural or constructed [[floor]]s and [[wall]]s, an aqueduct taps into a natural source of either and creates a path for them to follow, using a combination of [[pressure]] and [[gravity]] to funnel it to its destination. Aqueducts are usually a means to an end and not an end in of themselves.
  
 
Although simple aqueducts don't need much utility, certain measures like roofing over channels and installing [[lever]]-bound [[floodgate]]s or [[bridge]]s are useful for safety, maintenance, and modification reasons. More complicated aqueducts often handle [[pressure|pressurized]] flows; since in-game pressure sometimes behaves in counter intuitive ways, it is generally a good idea to familiarize oneself with its mechanics before undertaking any large project, lest [[flood]]ing occurs.
 
Although simple aqueducts don't need much utility, certain measures like roofing over channels and installing [[lever]]-bound [[floodgate]]s or [[bridge]]s are useful for safety, maintenance, and modification reasons. More complicated aqueducts often handle [[pressure|pressurized]] flows; since in-game pressure sometimes behaves in counter intuitive ways, it is generally a good idea to familiarize oneself with its mechanics before undertaking any large project, lest [[flood]]ing occurs.

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