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Editing v0.34:Ambush

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Ambushes also occur often in Adventure Mode. They generally happens while fast traveling, you will suddenly stop fast traveling and a dialogue box will appear, telling you who you're being attacked by. You will then be attacked by a group of hostile creatures. They are almost always [[Human]]s, [[Goblin]]s or [[Dwarves]] and their equipment varies widely from armour and iron melee weapons to clothing and bows. They will generally surround you and will not stop fighting until they - or you - are dead.
 
Ambushes also occur often in Adventure Mode. They generally happens while fast traveling, you will suddenly stop fast traveling and a dialogue box will appear, telling you who you're being attacked by. You will then be attacked by a group of hostile creatures. They are almost always [[Human]]s, [[Goblin]]s or [[Dwarves]] and their equipment varies widely from armour and iron melee weapons to clothing and bows. They will generally surround you and will not stop fighting until they - or you - are dead.
  
The best way to deal with ambushers is to attack each enemy until they suffer a bone [[Wound|fracture]]. This will almost always render them unconscious after a turn or two making them a non factor and prevents them running away. While they are down, focus on their friends.
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The best way to deal with ambushers is to attack each enemy until they suffer a bone [[Wound|fracture]]. This will almost always render them unconscious after a turn or two making them a non factor and prevents them running away. While they are down, focus on their friends. Archers are by far the biggest threat in an ambush as a bolt has a high chance of striking a bone and rendering you unconscious to be killed in short order. Bowmen and crossbowmen are green colored (unless using a graphics set), so watch out for any green enemies and try to focus on them first if possible. If you are shot at, try to move behind a tree to hide from the archer until the arrows stop flying. Allow the melee attackers to come to you and slice them up as they come close enough. Beware of accidentally dodging into the tree, stunning yourself, or out of your cover If you succeed in killing them, you can then run away, keeping trees between you and the archer as much as possible or try to charge them to cut them down in melee. It is a good idea to carry a bow of some kind, even if you are a melee fighter so you can fire back at archers if necessary. All you need to do is nail one of his bones with a projectile and he will probably fall unconscious, ready to have his head sliced open.
 
 
Archers are by far the biggest threat in an ambush as a bolt has a high chance of striking a bone and rendering you unconscious to be killed in short order. Bowmen and crossbowmen are green colored (unless using a graphics set), so watch out for any green enemies and try to focus on them first if possible. If you are shot at, try to move behind a tree to hide from the archer until the arrows stop flying. Allow the melee attackers to come to you and slice them up as they come close enough. Beware of accidentally dodging into the tree, stunning yourself, or out of your cover.
 
 
 
If you succeed in killing them, you can then run away, keeping trees between you and the archer as much as possible or try to charge them to cut them down in melee. It is a good idea to carry a bow of some kind, even if you are a melee fighter so you can fire back at archers if necessary. All you need to do is nail one of his bones with a projectile and he will probably fall unconscious, ready to have his head sliced open.
 
  
 
Once you have wiped out most of the attackers, feel free to kill crippled ones slowly, cutting or beating them up first to boost your skills. Make sure to check their inventory once they die, you might find some nice [[Equipment|armour]].
 
Once you have wiped out most of the attackers, feel free to kill crippled ones slowly, cutting or beating them up first to boost your skills. Make sure to check their inventory once they die, you might find some nice [[Equipment|armour]].

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