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Difference between revisions of "v0.34:Alchemy"

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m (Civ Forge link)
(in keeping with the general consensus on labors/skills/workshops, labors are folded into the skill pages)
 
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{{quality|Fine|15:47, 30 September 2010 (UTC)}}
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#REDIRECT [[DF2012:Alchemist]]
{{Labor
 
| labor      = Alchemy
 
| skill      =
 
* [[Alchemist]]
 
| tasks      = None
 
}}
 
{{av}}
 
 
 
'''Alchemy''' is listed in game as a labor, but it currently doesn't have any function. Its corresponding skill, if it had a use, would be [[Alchemist]].
 
 
 
[[Main:Toady One|Toady One]] has [http://www.bay12games.com/media/df_talk_8_transcript.html shared a few of his thoughts] concerning the potential for alchemy in Dwarf Fortress, particularly the potential uses of acids and its place in the game aesthetic.
 
 
 
[[Modification:Civilization Forge|Civilization Forge]] currently supports alchemy, if you are interested in mods.
 
 
 
==Bugs==
 
Certain past bugs may have appeared to be the effects of fantasy alchemy, such as lead bars turning into gold mugs, but alchemy does not exist in Dwarf Fortress.
 
 
 
== Description of Alchemy In the Real World ==
 
 
 
'''Alchemy''' is a primitive form of chemistry, mingled with a great deal of occultism. Alchemists experimented and searched for the Philosopher's Stone (transmutation of metals), the azoth (universal panacea), the alkahest (universal solvent), and the elixir vitae (immortality) among other esoteric pursuits. More practically, real-world alchemists discovered phosphorous and [[Still|distillation]], worked with [[Smelting|separating metals from ore]] and [[Extract|extracting plant and animal essences]], [[Healthcare|created medicines]], and they identified or discovered various acids, salts, and other useful compounds. Some of these basic alchemical processes or products are already present in Dwarf Fortress to various degrees, but the individual functions fall under different skills. Fantasy alchemy is usually preoccupied with the creation of [[magic]] potions.
 

Latest revision as of 01:22, 29 June 2013

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