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v0.31 Talk:Tower-cap

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Revision as of 20:23, 19 September 2010 by Hvlkn (talk | contribs) (Mudiness)
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Prerequisites

Is it necessary to have uncovered some of the underground for tower-caps to start growing? -Goffrie 20:46, 2 April 2010 (UTC)

Looks like it. Muddied an area of a bit over 2000 tiles, and after 2 seasons none have grown. Edit: 1 year on, no tower caps. Definately need to uncover something.

Yep, you need to have hit a cavern. I'm 3 seasons in, have breached a cavern and have tower caps and shrubs growing in underground :soil near a brook. Dangerous Beans 08:12, 15 April 2010 (UTC)
Instantly after you uncover a cavern, underground trees can start growing EVERYWHERE in the fort on any suitable surface - 10 levels up on sand that hasn't been irrigated yet e.g. --FleshForge 02:58, 8 August 2010 (UTC)

Mudiness

I was playing in on .12 and my sand layers were producing trees and shrubs without needing muddied water. ----