v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.31 Talk:System requirements

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:
 
::Hmmmmm.  Maybe it's the RAM that makes the difference.  And then, perhaps it's that I just keep not thinking of my computer as old.  The processor is okay, AMD 64 2.2 Ghz, but I only have 1 GB RAM.  It ran the 40d version great, except for the very, very full fortresses that were by a canyon.  I wonder if anyone else can share their specs, and then maybe we can know what affects performance the most?  Just a thought.  --[[User:Frewfrux|Frewfrux]] 03:19, 8 April 2010 (UTC)
 
::Hmmmmm.  Maybe it's the RAM that makes the difference.  And then, perhaps it's that I just keep not thinking of my computer as old.  The processor is okay, AMD 64 2.2 Ghz, but I only have 1 GB RAM.  It ran the 40d version great, except for the very, very full fortresses that were by a canyon.  I wonder if anyone else can share their specs, and then maybe we can know what affects performance the most?  Just a thought.  --[[User:Frewfrux|Frewfrux]] 03:19, 8 April 2010 (UTC)
  
:::I've been curious to see what affect CPU cache sizes have on the game. It is painful but playable (I get bored at work) on my work PC which is the listed 1.4ghz tualatin (mind you, the game is only getting about 75% of the cpu cycles), but on my home PC (Q9550 @ 3.5ghz) is absolutely screams. If I get the time, I may try running the game on my old P4 box using multiple cpus at the same frequency but with varying cache sizes to see how much of an impact that has. I know the game isn't SMP aware (correct?) so a single fast core will outgun two slower cores in the game. As for RAM, I've seen the game use upwards of 800MB while world generating and under normal game play, for me, it uses between 400-500MB. So you may want to make sure you aren't dipping too heavily into your swap space when playing. That will definitely slow things down. --[[User:Helf|Helf]] 03:11, 14 April 2010 (UTC)
+
:::I've been curious to see what affect CPU cache sizes have on the game. It is painful but playable (I get bored at work) on my work PC which is the listed 1.4ghz tualatin (mind you, the game is only getting about 75% of the cpu cycles), but on my home PC (Q9550 @ 3.5ghz) is absolutely screams. If I get the time, I may try running the game on my old P4 box using multiple cpus at the same frequency but with varying cache sizes to see how much of an impact that has. I know the game isn't SMP aware (correct?) so a single fast core will outgun two slower cores in the game. As for RAM, I've seen the game use upwards of 800MB while world generating and under normal game play, for me, it uses between 400-500MB. So you may want to make sure you aren't dipping too heavily into your swap space when playing. That will definitely slow things down.
  
 
It might be helpful to add the fps achieved with each system. Although these are influenced by several settings, fortress size and location they might give a more objective rating than terms like 'slow', 'slowish' and 'somewhat slow'. --[[User:Hermano|Hermano]] 12:29, 13 April 2010 (UTC)
 
It might be helpful to add the fps achieved with each system. Although these are influenced by several settings, fortress size and location they might give a more objective rating than terms like 'slow', 'slowish' and 'somewhat slow'. --[[User:Hermano|Hermano]] 12:29, 13 April 2010 (UTC)

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)