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Editing v0.31 Talk:Screw pump

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:I've done a lot of pumping, and it always drains water to 0/7 in the tile being pumped out when it can, assuming it's powered. Non-empty tiles are mostly when surrounded by water and flowing in anyway from pressure. [[User:AutomataKittay|AutomataKittay]] 09:06, 23 June 2011 (UTC)
 
:I've done a lot of pumping, and it always drains water to 0/7 in the tile being pumped out when it can, assuming it's powered. Non-empty tiles are mostly when surrounded by water and flowing in anyway from pressure. [[User:AutomataKittay|AutomataKittay]] 09:06, 23 June 2011 (UTC)
 
::Perhaps there is confusion in this discussion due to terminology? I'm thinking, perhaps, pumps will not '''start''' pumping unless the source is at least 2/7 deep, but it will still '''drain''' the source to 0/7 if it had enough to start pumping? Just a thought... I haven't tested this. Also, I vaguely seem to recall a technical discussion on how water flows in DF that claimed the water level in a tile can, sometimes, fluctuate too fast to be updated on the screen. Perhaps the water was fluctuating like this between 1/7 and 2/7? --[[User:Thundercraft|Thundercraft]] 21:38, 25 June 2011 (UTC)
 
::Perhaps there is confusion in this discussion due to terminology? I'm thinking, perhaps, pumps will not '''start''' pumping unless the source is at least 2/7 deep, but it will still '''drain''' the source to 0/7 if it had enough to start pumping? Just a thought... I haven't tested this. Also, I vaguely seem to recall a technical discussion on how water flows in DF that claimed the water level in a tile can, sometimes, fluctuate too fast to be updated on the screen. Perhaps the water was fluctuating like this between 1/7 and 2/7? --[[User:Thundercraft|Thundercraft]] 21:38, 25 June 2011 (UTC)
:::I think you're right, did a quick test to verify. It won't pump 1/7 out, but will completely empty 2/7 when ran on manual. My mistake about the always emptying out, it's either evaporation or just not pumping everything down to 1/7. I haven't tried powered, but I'd imagine the behavior would be the same. [[User:AutomataKittay|AutomataKittay]] 07:48, 26 June 2011 (UTC)
 
::Ok, I verified it. A pump will pump a tile to 0/7 when it pumps, but pumping will NOT occur if the tile is only 1/7 full. I hadn't kept that much of an eye on the pumps and the pumping tile had just evaporated. This is with magma and apparently also holds true for water. Sorry about the trouble. --[[User:Egodeus|Egodeus]] 17:45, 29 June 2011 (UTC)
 
  
 
== Magma-Safe Pump ==
 
== Magma-Safe Pump ==
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I must be an idiot though because after 3 days trying with the wiki and youtube open I still can't get a single level of pump stack to work either.
 
I must be an idiot though because after 3 days trying with the wiki and youtube open I still can't get a single level of pump stack to work either.
 
========It turns out that water will be purified by screw pumps, but only if the receiving structure has never previously contained salt water. Once it has, it will become permanently salty, no mater what materials are used to construct the cistern. You can even use natural materials. See [[water]]
 
 
"A screw pump can be used to desalinate water, but if the fresh water produced ever contacts salty water, the "saltiness" will conduct through the entire body of water making the reservoir permanently salty, so be careful not to drain the fresh water into salty water (including salty aquifers). Note that once a tile is marked as salty, it cannot be reverted without external tools.
 
 
Previously there was a myth that water would turn salty if it ever touched natural stone. This myth has been debunked, any cistern will work, except those dug into a beach, which may spontaneously turn salty (constructed cisterns on the beach are fine though)."
 
  
 
== Pumping FPS ==
 
== Pumping FPS ==

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