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Difference between revisions of "v0.31 Talk:Personality trait"

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FRIENDLINESS and GREGARIOUSNESS were listed with their descriptions swapped around - which one is actually responsible for blocking out the Conversationalist skill? --[[User:Quietust|Quietust]] 03:41, 23 April 2011 (UTC)
 
FRIENDLINESS and GREGARIOUSNESS were listed with their descriptions swapped around - which one is actually responsible for blocking out the Conversationalist skill? --[[User:Quietust|Quietust]] 03:41, 23 April 2011 (UTC)
 
:The skill now known as FRIENDLINESS stops experience gain in Conversationalist. GREGARIOUSNESS doesn't seem to have anything to do with it. --[[User:Knaveofstaves|Knaveofstaves]] 05:09, 23 April 2011 (UTC)
 
:The skill now known as FRIENDLINESS stops experience gain in Conversationalist. GREGARIOUSNESS doesn't seem to have anything to do with it. --[[User:Knaveofstaves|Knaveofstaves]] 05:09, 23 April 2011 (UTC)
 +
 +
== Unused traits ?? ==
 +
Are the traits without effect confirmed to do nothing? I think some of them may have influence in thoughts or other behaviour, these are my guesses:
 +
 +
Token Trait
 +
ACHIEVEMENT_STRIVING  - Excellence / Mediocrity  - quality levels?
 +
ACTIVITY_LEVEL        - Activeness / Relaxedness - slack, sleep, party?
 +
ADVENTUROUSNESS        - Adventure      - rusting skills-attr, adv. mode?
 +
ALTRUISM              - Helpfulness    - help wounded/? >healthcare -> "Took someone to bed recently" thought
 +
ANGER                  - Rage          - enraged/? >military
 +
ANXIETY                - Nervousness    - military?
 +
ARTISTIC_INTEREST      - Artistic      - noticing furniture, statues? probably triggers the "Admired a (good quality) (object) lately" thought
 +
ASSERTIVENESS          - Leadership    - persuader/? >manager, military, leader?
 +
CAUTIOUSNESS          - Cautiousness  - leader, manager, military?
 +
CHEERFULNESS          - Optimism      - ??
 +
COOPERATION            - Compromising  - pacifier/intimidator
 +
DEPRESSION            - Depression    - ??
 +
DUTIFULNESS            - Lawfulness    - justice??
 +
EMOTIONALITY          - Emotion        - ??
 +
EXCITEMENT_SEEKING    - Thrillseeking  - adv. mode, military?/
 +
FRIENDLINESS          - Company        - party?, social?/working?
 +
GREGARIOUSNESS        - Friendly      - Conversationalist/??
 +
IMAGINATION            - Imagination    - ?
 +
IMMODERATION          - Urge          - stops work??
 +
INTELLECTUAL_CURIOSITY - Thinking      - ??
 +
LIBERALISM            - Rebelliousness - ?
 +
MODESTY                - Modesty        -
 +
ORDERLINESS            - Organization  - bookepper? military?
 +
SELF_CONSCIOUSNESS    - Neurosis      - ?/comedian
 +
SELF_DISCIPLINE        - Perseverance  - on_break
 +
SELF_EFFICACY          - Confidence    - ?
 +
STRAIGHTFORWARDNESS    - Honesty        - consoler/flaterer-liar
 +
SYMPATHY              - Compassion    - healtcare?/? feed patient/prisioner??? thought
 +
TRUST                  - Trusting      - ?
 +
VULNERABILITY          - Stress        - ?/military??

Revision as of 15:06, 9 May 2011

The traits seem pretty much unchanged from 40d, but there are a few new ones, like "She always points at others when greeting them." What does that mean? Garanis 16:58, 6 April 2010 (UTC)

Those are little habits and mannerisms added to dwarfs, like I got a dwarf that "always sticks his tongue out while thinking hard" and another that "speaks softly when angry" I don't know if these are just flavor or if they have any gameplay effect though. 24.255.86.193

I guess I just never noticed those before... Garanis 17:26, 6 April 2010 (UTC)
Toady mentioned several times that new "mannerisms" would be added to the dwarves. Not clear if they have any interaction other than purely cosmetic (but I wouldn't put it past them).--Albedo 18:39, 6 April 2010 (UTC)
Yup, Mannerisms are new.Garanis 21:39, 6 April 2010 (UTC)
I set one of my haulers to temporary nursing duty, disabling all of his duties except for Feed/Water Wounded. He proceeded to sit on his butt On Break for a solid season while my wounded starved and dehydrated into the red levels. I watched a no-skill furnace operator complete three furnace op jobs and then fetched a bucket of water for the dying while my "nurse" continued to sit on break, eat, drink and try to throw a party, instead of feeding the injured. Later, I checked in Dwarf Therapist and saw that he had a 23 in Sympathy. It's not just that he gained a negative thought from helping others, he actually refused to do it. Coincidence? --Romeofalling 05:18, 2 October 2010 (UTC)


Artistic Interest. Does it have any effect on how well a dwarf performs certain jobs? like carpentry. --Genemos 08:25, 15 November 2010 (UTC)

Mixed up attributes

FRIENDLINESS and GREGARIOUSNESS were listed with their descriptions swapped around - which one is actually responsible for blocking out the Conversationalist skill? --Quietust 03:41, 23 April 2011 (UTC)

The skill now known as FRIENDLINESS stops experience gain in Conversationalist. GREGARIOUSNESS doesn't seem to have anything to do with it. --Knaveofstaves 05:09, 23 April 2011 (UTC)

Unused traits ??

Are the traits without effect confirmed to do nothing? I think some of them may have influence in thoughts or other behaviour, these are my guesses:

Token Trait ACHIEVEMENT_STRIVING - Excellence / Mediocrity - quality levels? ACTIVITY_LEVEL - Activeness / Relaxedness - slack, sleep, party? ADVENTUROUSNESS - Adventure - rusting skills-attr, adv. mode? ALTRUISM - Helpfulness - help wounded/? >healthcare -> "Took someone to bed recently" thought ANGER - Rage - enraged/? >military ANXIETY - Nervousness - military? ARTISTIC_INTEREST - Artistic - noticing furniture, statues? probably triggers the "Admired a (good quality) (object) lately" thought ASSERTIVENESS - Leadership - persuader/? >manager, military, leader? CAUTIOUSNESS - Cautiousness - leader, manager, military? CHEERFULNESS - Optimism - ?? COOPERATION - Compromising - pacifier/intimidator DEPRESSION - Depression - ?? DUTIFULNESS - Lawfulness - justice?? EMOTIONALITY - Emotion - ?? EXCITEMENT_SEEKING - Thrillseeking - adv. mode, military?/ FRIENDLINESS - Company - party?, social?/working? GREGARIOUSNESS - Friendly - Conversationalist/?? IMAGINATION - Imagination - ? IMMODERATION - Urge - stops work?? INTELLECTUAL_CURIOSITY - Thinking - ?? LIBERALISM - Rebelliousness - ? MODESTY - Modesty - ORDERLINESS - Organization - bookepper? military? SELF_CONSCIOUSNESS - Neurosis - ?/comedian SELF_DISCIPLINE - Perseverance - on_break SELF_EFFICACY - Confidence - ? STRAIGHTFORWARDNESS - Honesty - consoler/flaterer-liar SYMPATHY - Compassion - healtcare?/? feed patient/prisioner??? thought TRUST - Trusting - ? VULNERABILITY - Stress - ?/military??