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Editing v0.31 Talk:Noble

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How many nobles could I have in a dwarven fortress with 200 citizens? ie. how many nobles' bedrooms should I build, if none of the noble positions are occupied by the same person. --Anonymous
 
How many nobles could I have in a dwarven fortress with 200 citizens? ie. how many nobles' bedrooms should I build, if none of the noble positions are occupied by the same person. --Anonymous
  
Should this page be moved to [[v0.31:Nobles]]? [[User:Immibis|Immibis]] 08:05, 28 March 2010 (UTC)
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Should this page be moved to [[DF2010:Nobles]]? [[User:Immibis|Immibis]] 08:05, 28 March 2010 (UTC)
 
:I think so, so I'll do it. [[User:Mason11987|Mason]] <sup>([[User talk:Mason11987|T]]-[[Special:Contributions/Mason11987|C]])</sup> 08:59, 28 March 2010 (UTC)
 
:I think so, so I'll do it. [[User:Mason11987|Mason]] <sup>([[User talk:Mason11987|T]]-[[Special:Contributions/Mason11987|C]])</sup> 08:59, 28 March 2010 (UTC)
 
== How to appoint Nobles? ==
 
How do you do that? In the page it says "Appointed nobles can be chosen by the player" BUT IT DOESNT EXPLAIN HOW TO APPOINT THEM! I need to appoint a Militia Commander, but there's no Militia Commander spot. It doesnt say "VACANT". IT JUST DOESNT APPEAR!
 
Help, anyone? [[Special:Contributions/200.115.243.176|200.115.243.176]] 14:47, 3 August 2011 (UTC)
 
Really, can't anyone answer my question? [[Special:Contributions/200.115.243.176|200.115.243.176]] 14:47, 3 August 2011 (UTC)
 
 
:You're better off asking this in the [http://www.bay12forums.com/smf/index.php?board=7.0 DF Gameplay Questions] forum.  These pages aren't monitored by nearly as many people.  From the sounds of it, you have encountered some sort of bug.  I don't have an answer for you, but perhaps someone on the forum will.  --[[User:Jwest23|Jwest23]] 16:11, 3 August 2011 (UTC)
 
  
 
== Appointed vs. Immigrant Nobles ==
 
== Appointed vs. Immigrant Nobles ==
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:::The monarch even immigrates with an immigrant wave that has ~5 Elite weapon users. They drop their armor (I don't remember now if they had any) and weapons as soon as they enter the map because they are not assigned to any squad by default and military/guard duties are nearly completely decoupled from civilian professions unlike in the .40d.--[[User:Another|Another]] 15:28, 20 November 2010 (UTC)
 
:::The monarch even immigrates with an immigrant wave that has ~5 Elite weapon users. They drop their armor (I don't remember now if they had any) and weapons as soon as they enter the map because they are not assigned to any squad by default and military/guard duties are nearly completely decoupled from civilian professions unlike in the .40d.--[[User:Another|Another]] 15:28, 20 November 2010 (UTC)
 
::::Thanks for the info. Can anyone confirm which nobles will and will not show up? I believe the Tax Collector will never show, as there is no economy. I, personally, have not seen a Dungeon Master on any .31.x generated world. Nor a Hammerer. Nor a Champion, but then I have not obtained any elite warriors yet. Can anyone confirm or deny the existence of the Dungeon Master, Champion, and Hammerer? I would love to take a stab at rewriting this page to make it more useful and less technical, but I don't want to spread misinformation based on just my experiences. [[User:GhostDwemer|GhostDwemer]] 20:47, 23 November 2010 (UTC)
 
::::Thanks for the info. Can anyone confirm which nobles will and will not show up? I believe the Tax Collector will never show, as there is no economy. I, personally, have not seen a Dungeon Master on any .31.x generated world. Nor a Hammerer. Nor a Champion, but then I have not obtained any elite warriors yet. Can anyone confirm or deny the existence of the Dungeon Master, Champion, and Hammerer? I would love to take a stab at rewriting this page to make it more useful and less technical, but I don't want to spread misinformation based on just my experiences. [[User:GhostDwemer|GhostDwemer]] 20:47, 23 November 2010 (UTC)
:::::I was searching the forums and even left some requests* about reporting Baron/...-related nobles but only mentions I could find were about modding bookkeeper or manager to perform additional duties like [TAME_EXOTICS].<br> Given the caravan ark and world-wide economy are the immediate next development goals I suppose there will be major changes to fortress mode economy as well. And Toady will probably rather write new nobles code after that than fix existing one now. The comment part about hammer in the Hammerer raws obviously suggests that some parts of related code are plainly not implemented yet. Same goes for fortress mode caravans and wagons. <br><nowiki>*</nowiki> I also tried various tricks myself in unmodded DF for no effect.--[[User:Another|Another]] 10:18, 24 November 2010 (UTC)
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:::::I was searching the forums and even left some requests* about reporting Baron/...-related nobles but only mentions I could find were about modding bookkeeper or manager to perform additional duties like [TAME_EXOTICS].<br> Given the caravan ark and world-wide economy are the immediate next development goals I suppose there will be major changes to fortress mode economy as well. And Toady will probably rather write new nobles code after that than fix existing one now. The comment part about hammer in the Hammerer raws obviously suggests that some parts of related code is plainly not implemented yet. Same goes for fortress mode caravans and wagons. <br><nowiki>*</nowiki> I also tried various tricks myself in unmodded DF for no effect.--[[User:Another|Another]] 10:18, 24 November 2010 (UTC)
  
 
== the raws ==
 
== the raws ==
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==Not Masterwork==
 
==Not Masterwork==
I've changed the quality of the article down to Exceptional. The [[Forced Administrator]] link needs to be created. [[Special:Contributions/99.251.48.18|99.251.48.18]] 04:31, 6 November 2010 (UTC)
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I've changed the quality of the article down to Exceptional. The {{L|Forced Administrator}} link needs to be created. [[Special:Contributions/99.251.48.18|99.251.48.18]] 04:31, 6 November 2010 (UTC)
 
 
== Furniture Requirements ==
 
 
 
Do the required bits of furniture have the be in a certain room? or just in any room that the noble owns?
 
:It is the total items of furniture in all rooms assigned to the noble. --[[User:MathFox|MathFox]] 19:41, 30 March 2011 (UTC)
 
 
 
== General / Lieutenant / Captain ==
 
 
 
Does anyone have information on these positions?  Are they attainable?  --[[User:Theothersteve7|Theothersteve7]] 19:46, 30 June 2011 (UTC)
 
 
 
== Nobles as Soldiers? ==
 
 
 
I've heard that nobles can still work as civilians even with all those mandates and demands and even if some are listed as NOBLE (which somehow means that they don't work?)
 
 
 
So, can nobles actually work as part/full time soldiers? The fact that they are actually fighting for the fortress that they have mandated so much upon would help.
 
--[[User:Tir|Tir]] 12:28, 11 July 2011 (UTC)
 
 
 
:Not sure, but my Count is an accomplished full-time fisherdwarf (I need to make him a yacht).  I would guess that the answer is yes.  --[[User:Theothersteve7|Theothersteve7]] 13:32, 11 July 2011 (UTC)
 
 
 
So it is true then that even if they have the title "NOBLE" in the UNITS screen, they are just like any ordinary dwarf (Here we go Noble Army!). Just that they are different by having their ''needs'' satisfied then. --[[User:Tir|Tir]] 11:46, 14 July 2011 (UTC)
 
 
 
"Lazy" nobles can perform most labors in the current version. There are some jobs, like building constructions, that they don't do even with the labor turned on. They can be soldiers also, but I think keeping them on duty without any downtime prevents them from accomplishing their regular duties (so don't make the noble who is supposed to meet with diplomats/liasons into a soldier). [[User:Ahf|Ahf]] 17:15, 22 January 2012 (UTC)
 

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