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v0.31 Talk:Miasma

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Revision as of 00:43, 29 June 2011 by Vitriolum (talk | contribs) (Turn off miasma? Dunno, but you could keep it outside or in a deep pit.)
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Is there any way to remove miasma in DF2010? -- BroxigarDK 18:35, 28 June 2011 (CET)

Let me start by saying, I don't know. If you keep your refuse and corpses outdoors it won't occur. I've been planning to install a deep pit in my fortress to toss all that trash into, so that it will be too far away to bother anyone. If it is possible to remove miasma, it would have to be through editing the raws, which I am unfamiliar with. There is not a setting for it in the ini files. Vitriolum 00:43, 29 June 2011 (UTC)

Has anyone re-verified the diagonal miasma thing in DF2010? I thought I saw some leaking diagonally, but there were other openings, so I may have been wrong. --Romeofalling 19:09, 29 September 2010 (UTC)

I've used diagonal gaps in a 0.31.12 fortress and they successfully blocked miasma. --Quietust 19:29, 29 September 2010 (UTC)


What happens when Goblins and such sit in side Miasma for a while? does it get them sick, do they die from it?

In the latest version, miasma seems to appear from other sources than rotting items. I have adequate refuse piles and no known rotting items, however I have about one hundred animals, and my cage containing a few animals suddenly spawned miasma.--No-more-oxygen 18:40, 14 February 2011 (UTC)


Will rotting items in water generate miasma?

Miasma accelerates rotting??

does miasma accelerate the rotting procedure? if I lock a sentient corpse in a room, so it generates miasma, would it rot into usable bones quicker??--Kaos 14:55, 16 April 2011 (UTC)