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Difference between revisions of "v0.31 Talk:Giant olm"

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(Created page with 'I pointed out the differences between real olms and the in-game giant ones, so people don't make the mistake of expecting them to be at all similar. I made that mistake, and didn…')
 
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I pointed out the differences between real olms and the in-game giant ones, so people don't make the mistake of expecting them to be at all similar. I made that mistake, and didn't realize they had no trouble breathing or moving on land. Nor did I realize that they can see just fine and that their eyes are perfectly functional. --Kydo 22:46, 5 April 2010 (UTC)
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I pointed out the differences between real olms and the in-game giant ones, so people don't make the mistake of expecting them to be at all similar. I made that mistake, and didn't realize they had no trouble breathing or moving on land. Nor did I realize that they can see just fine and that their eyes are perfectly functional. If you don't feel that it's relevant information, you're free to remove it. Also, we need to get those old tables for the game object displays up and running again, to accurately represent the information. I don't know how they worked in the first place. The only reason I wrote this, is because I just lost a fortress to a single giant olm. --Kydo 22:46, 5 April 2010 (UTC)

Revision as of 22:48, 5 April 2010

I pointed out the differences between real olms and the in-game giant ones, so people don't make the mistake of expecting them to be at all similar. I made that mistake, and didn't realize they had no trouble breathing or moving on land. Nor did I realize that they can see just fine and that their eyes are perfectly functional. If you don't feel that it's relevant information, you're free to remove it. Also, we need to get those old tables for the game object displays up and running again, to accurately represent the information. I don't know how they worked in the first place. The only reason I wrote this, is because I just lost a fortress to a single giant olm. --Kydo 22:46, 5 April 2010 (UTC)