v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31 Talk:Experience
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
:::::I most definitely have a Legendary +5 Gem Cutter, if that means anything. | :::::I most definitely have a Legendary +5 Gem Cutter, if that means anything. | ||
::::::Why do we still have the verifies? It's in the memory, so I guess we can at least say the skills are 'assumed' to have an effect instead? Also, skills go up to skill 255, after that it either overflows to dabbling (skill 0) or there is code to prevent that (which the disassembler does not show, leading me to believe it does infact overflow). The adventure mode statistics are, memory-wise, correct, but the thing that needs to be verified is wheather those higher skills have '''any''' use. Looking at my craftdwarf's workshops, it seems that the 40d Leg+x skill bonuses still apply, but that may be statistical error. --[[User:Dree12|Dree12]] 21:25, 4 September 2010 (UTC) | ::::::Why do we still have the verifies? It's in the memory, so I guess we can at least say the skills are 'assumed' to have an effect instead? Also, skills go up to skill 255, after that it either overflows to dabbling (skill 0) or there is code to prevent that (which the disassembler does not show, leading me to believe it does infact overflow). The adventure mode statistics are, memory-wise, correct, but the thing that needs to be verified is wheather those higher skills have '''any''' use. Looking at my craftdwarf's workshops, it seems that the 40d Leg+x skill bonuses still apply, but that may be statistical error. --[[User:Dree12|Dree12]] 21:25, 4 September 2010 (UTC) | ||
− | |||
==Experience amounts== | ==Experience amounts== | ||
Line 31: | Line 30: | ||
:Masterpieces don't boost experience - it's just that Engraving trains up more quickly at higher skill levels, and high skill levels result in more frequent Masterwork products. As for strange moods, a successful mood (provided it wasn't a Possession) grants 20,000 experience points, which is enough to boost to Legendary+1. --[[User:Quietust|Quietust]] 15:26, 4 September 2010 (UTC) | :Masterpieces don't boost experience - it's just that Engraving trains up more quickly at higher skill levels, and high skill levels result in more frequent Masterwork products. As for strange moods, a successful mood (provided it wasn't a Possession) grants 20,000 experience points, which is enough to boost to Legendary+1. --[[User:Quietust|Quietust]] 15:26, 4 September 2010 (UTC) | ||
:Well, I also have a Carpenter who reached High Master from Adequate after a string of masterpiece beds. And I also have a Competent Leatherworker who shot up to High Master after a few masterpiece bags. I'm serious; please verify. [[User:Unnoskol|Unnoskol]] 15:53, 4 September 2010 (UTC) | :Well, I also have a Carpenter who reached High Master from Adequate after a string of masterpiece beds. And I also have a Competent Leatherworker who shot up to High Master after a few masterpiece bags. I'm serious; please verify. [[User:Unnoskol|Unnoskol]] 15:53, 4 September 2010 (UTC) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |