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Editing v0.31 Talk:Elf
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:I just tested it, as I've gotten into the habit of checking pages and their talk pages when I'm wondering about something currently going on in my fort. Elves in this version do indeed accept meat, as well as fish, bone and other refuse derivatives, leather, and totems. As usual, you still have to be careful of trying to trade them the barrel the meat is contained in. I'm going to remove the verify tags regarding this from the page, if anybody wants proof in screencap form I'll gladly provide it. --[[User:Eurytus|Eurytus]] 20:53, 15 September 2010 (UTC) | :I just tested it, as I've gotten into the habit of checking pages and their talk pages when I'm wondering about something currently going on in my fort. Elves in this version do indeed accept meat, as well as fish, bone and other refuse derivatives, leather, and totems. As usual, you still have to be careful of trying to trade them the barrel the meat is contained in. I'm going to remove the verify tags regarding this from the page, if anybody wants proof in screencap form I'll gladly provide it. --[[User:Eurytus|Eurytus]] 20:53, 15 September 2010 (UTC) | ||
::You should probably report that on the bug tracker if it isn't there already - most of those materials have [IMPLIES_ANIMAL_KILL], so elves should be utterly mortified by any attempts to trade them. --[[User:Quietust|Quietust]] 21:21, 15 September 2010 (UTC) | ::You should probably report that on the bug tracker if it isn't there already - most of those materials have [IMPLIES_ANIMAL_KILL], so elves should be utterly mortified by any attempts to trade them. --[[User:Quietust|Quietust]] 21:21, 15 September 2010 (UTC) | ||
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