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Editing v0.31 Talk:Decoration

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<blockquote>You cannot specify a specific object for a dwarf to decorate. Dwarves will use the closest suitable object.</blockquote>
 
<blockquote>You cannot specify a specific object for a dwarf to decorate. Dwarves will use the closest suitable object.</blockquote>
 
Is that the closest suitable object after adjusting for [[traffic]] costs, or are traffic costs ignored?
 
Is that the closest suitable object after adjusting for [[traffic]] costs, or are traffic costs ignored?
:I believe they use the actual 3d distance, they don't take into account traffic costs, or pathing at ALL.
 
  
 
::further note that, while building stockpiles next to your workshop can definitely be advantageous, the item used is the closest (in 3d, not pathing) to the <i>dwarf</i> that takes the job (which is fine if he's already standing in the workshop, i.e. just finished his previous task there, but not so fine if it's your dabbling block-carving mason who's just finished up having a drink halfway across the map from his shop, and happens to be standing next to the stockpile of aluminum ore intended for your legendary statue-carving mason..). No idea exactly how that affects tasks using 2 or more items, though.. I can say that a gem-setter selects the closest gem, hauls it to the workshop, then (from the workshop) selects the closest encrustable finished good, making selective finished-goods stockpiles next to gem shops pretty reliable, but that may or may not be true for other 2-item tasks, and even if it is, probably won't help at all with trying to convince your legendary bone carvers to only decorate with elephant bone, because they may be standing next to your refuse pile full of cat bones when they get the job..
 
::further note that, while building stockpiles next to your workshop can definitely be advantageous, the item used is the closest (in 3d, not pathing) to the <i>dwarf</i> that takes the job (which is fine if he's already standing in the workshop, i.e. just finished his previous task there, but not so fine if it's your dabbling block-carving mason who's just finished up having a drink halfway across the map from his shop, and happens to be standing next to the stockpile of aluminum ore intended for your legendary statue-carving mason..). No idea exactly how that affects tasks using 2 or more items, though.. I can say that a gem-setter selects the closest gem, hauls it to the workshop, then (from the workshop) selects the closest encrustable finished good, making selective finished-goods stockpiles next to gem shops pretty reliable, but that may or may not be true for other 2-item tasks, and even if it is, probably won't help at all with trying to convince your legendary bone carvers to only decorate with elephant bone, because they may be standing next to your refuse pile full of cat bones when they get the job..

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