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Difference between revisions of "v0.31 Talk:Cleaning"

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::I haven't been playing very long, but nobody in either of my forts has had a problem using soap on themselves. The notes for 31.22 from 04/24/11 state, "Stopped inaccessible spam from cleaning jobs with soap." I think that bug was squashed. I have no preference on the splitting proposal, though. [[User:JasonMel|JasonMel]] 21:17, 25 January 2012 (UTC)
 
::I haven't been playing very long, but nobody in either of my forts has had a problem using soap on themselves. The notes for 31.22 from 04/24/11 state, "Stopped inaccessible spam from cleaning jobs with soap." I think that bug was squashed. I have no preference on the splitting proposal, though. [[User:JasonMel|JasonMel]] 21:17, 25 January 2012 (UTC)
  
The section "Cleaning Your Dwarves" recommends using a bathtub filled to 3/7. I was wondering why the recommendation would not be to fill it to somewhere between 4/7 and 6/7, since [[Swimmer]] gives those depths as the ones that will safely exercise swimming skill. [[User:JasonMel|JasonMel]] 21:27, 25 January 2012 (UTC)
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The section "Cleaning Your Dwarves" recommends using a bathtub filled to 3/7. I was wondering why the recommendation would not be to fill it to somewhere between 4/7 and 6/7, since the [[Swimmer]] page gives those depths as the ones that will safely exercise swimming skill. [[User:JasonMel|JasonMel]] 21:27, 25 January 2012 (UTC)
  
 
== Cleaning should be an assignable job ==
 
== Cleaning should be an assignable job ==

Revision as of 18:54, 27 January 2012

Changes

Cleaning appears to be functionally similar to the previous version so far, with a few exceptions:

  • dwarves no longer clean adjacent tiles in addition to the tile they are standing on - only the tile they're on becomes cleaned;
  • blood, ichor, and vomit no longer vanish on season-change, and rain only removes the liquids from the tile it hits

Volouscheur 21:12, 21 April 2010 (UTC)

The second part of #2 is how it's always been - even in 40d, rain would clean away any outdoor blood and vomit 1 tile at a time. --Quietust 21:37, 21 April 2010 (UTC)
Every time one of my dwarves has cleaned a tile, they also clean the tiles adjacent to it, including walls. --Telarin 19:18, 3 September 2010 (UTC)

Clean Self

Now that dwarves will clean themselves as well as the fort, we need to cover this. Would it be better as a separate article, or as a section here (with a redirect here from

This article is about an older version of DF.

The clean self job is a special job in that it is enabled automatically and cannot be disabled. Dwarves that have been contaminated, be it by dirt, grime, or goblin blood, will take a bit of time off at some point to clean themselves if possible; dwarves that haven't had a bath in a while will do so as well on occasion. They can do this with access to a water source, be it a murky pool, a brook, or a well (but not rivers as they will be swept away). In the absence of such an area, or if the water source(s) are forbidden, they will not perform this job.

Cleaning oneself gets rid of anything on the dwarf, and doing so with a bar of soap in addition to some water has a good chance of providing a happy thought. It is most useful as preventative medicine: dwarves that clean themselves lower their internal dirtiness levels (even more when they use soap) and thus dramatically lower chances of an infection in case they are wounded. Many fortresses, especially ones in evil biomes, include a bathhouse in their design. This is important, because a non-military dwarf caught in a rain of repulsive goo will immediately run to clean themselves, usually by dashing in to the various rotting limbs of an undead creature. ru:Clean self)? --FunkyWaltDogg 15:09, 12 May 2010 (UTC)

In my opinion, it should stay in the cleaning area, as it is related to cleaning. However, it is of little value, considering Clean Self is bugged when you finally make soap for dwarves to clean themselves with. Still, yes it can be split if people want it split, but it would probably turn into a vote later on. --Hugna 23:42, 22 May 2010 (UTC)
I haven't been playing very long, but nobody in either of my forts has had a problem using soap on themselves. The notes for 31.22 from 04/24/11 state, "Stopped inaccessible spam from cleaning jobs with soap." I think that bug was squashed. I have no preference on the splitting proposal, though. JasonMel 21:17, 25 January 2012 (UTC)

The section "Cleaning Your Dwarves" recommends using a bathtub filled to 3/7. I was wondering why the recommendation would not be to fill it to somewhere between 4/7 and 6/7, since the Swimmer page gives those depths as the ones that will safely exercise swimming skill. JasonMel 21:27, 25 January 2012 (UTC)

Cleaning should be an assignable job

I should be able to [d]esignate cleaning. It could work exactly like smoothing stone, and utilize a cleaning ability. Only dwarves tasked with Cleaning would perform the task. Vomit and blood could give a negative thought to encourage cleaning.--208.81.12.34 18:15, 12 July 2010 (UTC)

Suggestions should be posted where the people who can implement them can see, it's not going to be seen here, sadly. Mason (T-C) 18:27, 12 July 2010 (UTC)

Cleanable tiles

It seems to me that dorfs won't clean soil, just rock. It doesn't seem to matter whether it's natural rock, or built rock; so building stone flooring over the top of soil (where possible) is a good way of making your dorfs keep your fortress clean.

Anybody want to confirm this/add it to the article?

I've heard people say constructed walkable tiles have a higher priority for cleaning than natural ones.99.115.139.116 20:48, 27 December 2010 (UTC)
On 31.25 I'm seeing dirt tiles being cleaned. It could be that a possible trigger is a dwarf changing to no job at the spot that needs cleaning. Pierre Monteux 03:19, 20 December 2011 (UTC)

Grates allowing contaminants to drain

They do not. pools of blood, dust, and ichor are perfectly capable of hovering over empty space, as well as staying on empty space covered by a grate.99.115.139.116 20:51, 27 December 2010 (UTC)

Cleaning scheme

In my recent fort, I built a slaughter room underground to safely dispose of invaders, grab their equipment, and clean up the resulting mess. However, while the first two parts worked (trapped invaders, trained marksdwarves, and collected reward), my dwarves never actually cleaned the room for maybe one season. I designated a meeting zone, and the dwarves idling around there immediately went to work (I should mention that I had a dedicated cleaner). So it seems to me that dwarves only clean up if they have no job and see some pollution. Qwertyu 13:43, 10 January 2011 (UTC)