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Editing v0.31 Talk:Cave-in

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==constructed wall==
 
If a constructed (not natural) wall colapses in a cavein will the wall settle as is or will it turn into unmined stone?--[[Special:Contributions/89.121.176.82|89.121.176.82]] 06:17, 8 February 2012 (UTC)
 
:It will revert to its building material. --[[User:Timrem|Timrem]] 07:45, 8 February 2012 (UTC)
 
::At the moment of colaps or after impact?--[[Special:Contributions/89.121.176.82|89.121.176.82]] 08:18, 8 February 2012 (UTC)
 
:::The two moments are one in the same as far as game time goes. Cave-ins don't actually fall, they just transport downwards as far as possible before running into something. The process takes a total of 1 frame. If you're wondering if it still deletes the things under it, it does. I think. --[[User:Introprospector|Introprospector]] 03:05, 9 February 2012 (UTC)
 
 
 
== Cave-in sand ==
 
== Cave-in sand ==
 
I created a cave-in to get a terrain tile of sand to level -100 (or so), to set up an efficient glass making operation using magma furnaces. When the sand tile reached the bottom floor, it turned into sandy clay (or loamy sand or something, I don't really remember) and couldn't be used for sand gathering. Should I add this to the article or should I wait for someone to confirm this? I couldn't find a page that details the correct etiquette on this wiki. /[[User:Josj|Josj]] 13:02, 26 April 2010 (UTC)
 
I created a cave-in to get a terrain tile of sand to level -100 (or so), to set up an efficient glass making operation using magma furnaces. When the sand tile reached the bottom floor, it turned into sandy clay (or loamy sand or something, I don't really remember) and couldn't be used for sand gathering. Should I add this to the article or should I wait for someone to confirm this? I couldn't find a page that details the correct etiquette on this wiki. /[[User:Josj|Josj]] 13:02, 26 April 2010 (UTC)
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So, when you remove the support, both constructions fall down. But 1st falls several floors down (5 at the picture), while 2nd falls only 1 floor down and then it's pillar collides with bottom. Is there any difference in resulting damage made to poor invaders? The second one can be constructed much faster. [[User:Peregarrett|Peregarrett]] 09:29, 1 September 2010 (UTC)
 
So, when you remove the support, both constructions fall down. But 1st falls several floors down (5 at the picture), while 2nd falls only 1 floor down and then it's pillar collides with bottom. Is there any difference in resulting damage made to poor invaders? The second one can be constructed much faster. [[User:Peregarrett|Peregarrett]] 09:29, 1 September 2010 (UTC)
 
== Re: Caving-in the toplevel/terrain from inside ==
 
 
On the subject of Cave-Ins from the Inside, I'd like to add to the steps provided that one should remove the row of up-stairs on the borderline after the channeling exercise, as they hold up the floor above, despite there not being any floor directly over them. Of course, caution should advised especially if the cave-in will be very large, to avoid (or enjoy) the Fun.
 
 
== Cave-in onto SMR and constructions ==
 
 
I've noticed that cast obsidian falling onto constructed up stairs will not destroy the construction, but will settle on the level above, similar to constructed walls.  I would guess that constructed up/down stairs have the same effect.
 
Also cave-ins that land on natural floor or natural down stairs directly above a block of SMR will settle on it, but channeling out the tile so the surface is marked 'Magma flow' will allow cave-ins to drop through and vanish. If somebody else could confirm it then it would be useful to add to the main page. [[User:Dorf3000|Dorf3000]] 09:28, 31 January 2011 (UTC)
 
 
== Fight Report ==
 
 
I caved in a section of above ground terrain, and, when it showed up in a the fight report, it said "The miner is caught in a cloud of boiling magma!" I'm just a little confused. [[User:Taerh|Taerh]] 16:27, 25 February 2011 (UTC)
 
:Looking at the raws it appears the cloud of dust generated from caved-in stone/earth is considered a gas. The gaseous form of both soil and stone is called "boiling magma". From a mechanical point of view it makes sense but it leads to some strange messages in game. [[User:Vattic|Vattic]] 16:42, 25 February 2011 (UTC)
 
 
== Cavein onto support ==
 
 
A recent error in mining caused me to have a cavein down a z-level onto two different pillars. Both pillars survived, supporting the collapsed rock above them as they would if they were a natural wall. No units or items were present in this case, but I suspect that they would have survived, or only been affected by the dust from the surrounding tiles. I suspect more testing is in order here...
 
 
Before:
 
 
.....<br />
 
.III.<br />
 
.III.<br />
 
..... <-Ooops, mined out more than I should have...<br />
 
..S..<br />
 
I.I.I<br />
 
IIIII<br />
 
<br />
 
After:<br />
 
.....<br />
 
.....<br />
 
..I..<br />
 
..I.. <br />
 
.ISI.<br />
 
IIIII
 

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