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Editing v0.31:Wrestling

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== Fortress Mode ==
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= Fortress Mode =
  
 
While the same wrestling "moves" described here can be used by dwarves in [[Dwarf fortress mode]], it isn't possible to force particular wrestling maneuvers to be used. About all you can do is take away a dwarf's weapons to encourage wrestling and hope that he picks effective wrestling tactics in combat.
 
While the same wrestling "moves" described here can be used by dwarves in [[Dwarf fortress mode]], it isn't possible to force particular wrestling maneuvers to be used. About all you can do is take away a dwarf's weapons to encourage wrestling and hope that he picks effective wrestling tactics in combat.
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== Adventure Mode ==
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= Adventure Mode =
  
 
Wrestling in [[Adventure mode]] can be performed by standing next to an enemy and pressing {{k|Shift}}+{{k|A}} followed by {{k|Enter}} to switch the menu to wrestling. You can wrestle any enemy, but the effectiveness of your wrestling attempts will be limited by relative size and strength differences. For example, a dwarf is unlikely to be able to throw or choke hold an elephant or dragon.
 
Wrestling in [[Adventure mode]] can be performed by standing next to an enemy and pressing {{k|Shift}}+{{k|A}} followed by {{k|Enter}} to switch the menu to wrestling. You can wrestle any enemy, but the effectiveness of your wrestling attempts will be limited by relative size and strength differences. For example, a dwarf is unlikely to be able to throw or choke hold an elephant or dragon.
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=== Take-down ===
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== Take-down ==
  
This knocks an opponent to the ground similar to how they fall to the ground when one of their legs is cut off (apart from the loss of limbs, obviously). Once on the ground they'll have to take time to stand back up, or their movement rate will be limited as they try to crawl.
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This knocks an opponent to the ground similar to how they fall to the ground when one of their legs is cut off except without the leg cutting off part. Once on the ground they'll have to take time to stand back up, or their movement rate will be limited as they try to crawl.
  
 
To perform a takedown:
 
To perform a takedown:
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=== Throw ===
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== Throw ==
  
You perform a throw the same way as a take-down, using the same procedure as above, except that you select {{DFtext|Throw by x with y|3:1}} when the option presents itself. A throw will cause an opponent to become stunned and prone, with the possibility of throwing them back a certain distance (depending on your strength and relative size). However, it is more difficult to successfully throw a creature than it is to perform a take-down on one.
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You perform a throw the same way as a take-down, using the same procedure as above, except that you select {{DFtext|Throw by x with y|3:1}} when the option presents itself. A throw will cause an opponent to become stunned and prone, but it is more difficult to successfully throw a creature than it is to perform a take-down on one.
  
  
=== Chokehold and strangling ===
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== Choke Hold and Strangle ==
  
 
Choke holds can be extremely effective, if you can pull them off. A choke hold will cause an opponent to become unconscious making it extremely easy to kill them with a followup shot.
 
Choke holds can be extremely effective, if you can pull them off. A choke hold will cause an opponent to become unconscious making it extremely easy to kill them with a followup shot.
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#If successful you will see:
 
#If successful you will see:
 
#*{{DFtext|You strangle Xxxxx's throat!|5:1}}
 
#*{{DFtext|You strangle Xxxxx's throat!|5:1}}
#*{{DFtext|The Xxxxx passes out.|6:0}} (not necessarily on the first try)
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#*{{DFtext|The Xxxxx passes out.|6:0}}
 
#If the creature passes out (some are immune to strangling) the next attack will hit very easily, so followup with a targeted headshot or, if you want to be more gruesome, a bite to the throat. (See below.)
 
#If the creature passes out (some are immune to strangling) the next attack will hit very easily, so followup with a targeted headshot or, if you want to be more gruesome, a bite to the throat. (See below.)
  
  
=== Joint locks and breaking limbs ===
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== Joint Locks and Breaking Limbs ==
  
 
With some body parts it's possible to put them into joint locks and break them. This works almost exactly like strangling.
 
With some body parts it's possible to put them into joint locks and break them. This works almost exactly like strangling.
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=== Biting and ripping off body parts ===
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== Biting and Ripping Off Body Parts ==
  
 
When biting a creature you will usually get a message saying {{DFtext|You latch on firmly!|5:1}}. If you have latched on with a bite, you can enter the wrestling menu and shake the creature around with your teeth. This can be extremely effective.
 
When biting a creature you will usually get a message saying {{DFtext|You latch on firmly!|5:1}}. If you have latched on with a bite, you can enter the wrestling menu and shake the creature around with your teeth. This can be extremely effective.
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#*{{DFtext|A major artery in the throat has been opened by the attack!|3:1}}
 
#*{{DFtext|A major artery in the throat has been opened by the attack!|3:1}}
  
=== Pinching and gouging ===
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== Pinching and Gouging ==
  
 
To pinch or gouge you have to have at least one hand free, meaning that you can't be holding something like a weapon or shield.
 
To pinch or gouge you have to have at least one hand free, meaning that you can't be holding something like a weapon or shield.
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=== Disarming ===
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== Disarming ==
  
 
To disarm a creature you must have a hand free.
 
To disarm a creature you must have a hand free.

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