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Editing v0.31:Wrestling
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{{quality|Exceptional|06:36, 18 April 2011 (UTC)}} | {{quality|Exceptional|06:36, 18 April 2011 (UTC)}} | ||
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− | The '''Wrestler''' skill pertains to incapacitating enemies by grabbing ahold of limbs and other body parts. This is distinct from | + | The '''Wrestler''' skill pertains to incapacitating enemies by grabbing ahold of limbs and other body parts. This is distinct from {{L|Striker}}, {{L|Kicker}}, and {{L|Biter}} which are separate skills that pertain to punching, scratching, kicking, and biting attacks respectively. Note that the skill for {{L|Thrower}} is used for throwing miscellaneous objects at creatures, not throwing the opponents themselves. |
While striking and kicking are basic one-shot attacks like weapon attacks, biting can be used in conjunction with wrestling even though it uses a different skill to determine if the bite "hits" (see [[#Biting and Ripping Off Body Parts|Biting and Ripping Off Body Parts]] below). | While striking and kicking are basic one-shot attacks like weapon attacks, biting can be used in conjunction with wrestling even though it uses a different skill to determine if the bite "hits" (see [[#Biting and Ripping Off Body Parts|Biting and Ripping Off Body Parts]] below). | ||
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*'''Disarming''' maneuvers which can remove weapons, shields, clothing, or armor from an opponent. | *'''Disarming''' maneuvers which can remove weapons, shields, clothing, or armor from an opponent. | ||
− | See | + | See {{L|Combat skill}} for more information on other combat skills. |
− | + | = Fortress Mode = | |
− | While the same wrestling "moves" described here can be used by dwarves in | + | While the same wrestling "moves" described here can be used by dwarves in {{L|Dwarf fortress mode}}, it isn't possible to force particular wrestling maneuvers to be used. About all you can do is take away a dwarf's weapons to encourage wrestling and hope that he picks effective wrestling tactics in combat. |
In fortress mode, wrestlers are generally unable to kill very effectively, but they may make killing easier for their armed comrades. Unfortunately, the AI is rather unlikely to do some of the more elaborate moves even if they are possible. | In fortress mode, wrestlers are generally unable to kill very effectively, but they may make killing easier for their armed comrades. Unfortunately, the AI is rather unlikely to do some of the more elaborate moves even if they are possible. | ||
− | + | = Adventure Mode = | |
− | Wrestling in | + | Wrestling in {{L|Adventure mode}} can be performed by standing next to an enemy and pressing {{k|Shift}}+{{k|A}} followed by {{k|Enter}} to switch the menu to wrestling. You can wrestle any enemy, but the effectiveness of your wrestling attempts will be limited by relative size and strength differences. For example, a dwarf is unlikely to be able to throw or choke hold an elephant or dragon. |
Wrestling works somewhat like a targeted attack. Once you grab a creature by some body part, you may be able to make another wrestling attempt that will allow you to perform a more elaborate and useful move. | Wrestling works somewhat like a targeted attack. Once you grab a creature by some body part, you may be able to make another wrestling attempt that will allow you to perform a more elaborate and useful move. | ||
− | Below are instructions on how to perform various wrestling moves in adventure mode. The player has no way to | + | Below are instructions on how to perform various wrestling moves in adventure mode. The same moves can be performed by dwarves and other creatures in fortress mode, but the player has no way to encourage the AI to use them, so there are no equivalent instructions for fortress mode. |
− | See | + | See {{L|Status icon}} for a legend of icons used when creatures are prone, thrown, stunned, etc. |
− | == | + | == Takedown == |
− | This knocks an opponent to the ground similar to how they fall to the ground when one of their legs is cut off | + | This knocks an opponent to the ground similar to how they fall to the ground when one of their legs is cut off except without the leg cutting off part. Once on the ground they'll have to take time to stand back up, or their movement rate will be limited as they try to crawl. |
To perform a takedown: | To perform a takedown: | ||
#Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | #Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | ||
− | #Select | + | #Select "Grab with right upper arm" or some other body part |
− | #Select | + | #Select "Grab upper body with right upper arm" or some other part of the body. If the grab is successful you will see a message to this effect. |
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#Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select the same enemy that you grabbed last time. | #Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select the same enemy that you grabbed last time. | ||
− | #Select | + | #Select "Wrestle using right upper arm" |
− | #Select | + | #Select "Take-down by upper body with right upper arm" |
− | # | + | #If successful you will get some message indicating that you have taken the creature down and the creature's {{L|status icon}} will change to indicate prone. Otherwise you will get the "you adjust your grip" message. In the later case you can try again by repeating the wrestling action. |
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− | + | == Throw == | |
− | You perform a throw the same way as a | + | You perform a throw the same way as a takedown except that instead of selecting "Take-down by x with y" you select "Throw by x with y". A throw will cause an opponent to become stunned and prone, but it is more difficult to successfully throw a creature than take one down. |
− | == | + | == Choke Hold and Strangle == |
Choke holds can be extremely effective, if you can pull them off. A choke hold will cause an opponent to become unconscious making it extremely easy to kill them with a followup shot. | Choke holds can be extremely effective, if you can pull them off. A choke hold will cause an opponent to become unconscious making it extremely easy to kill them with a followup shot. | ||
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To perform a choke hold: | To perform a choke hold: | ||
#Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | #Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | ||
− | #Select | + | #Select "Grab with right upper arm" or some other body part |
− | #Select | + | #Select "Grab '''throat''' with right upper arm" |
#Assuming the grab is successful, hit {{k|Shift}}+{{k|A}} followed by {{k|Enter}} again and select the creature | #Assuming the grab is successful, hit {{k|Shift}}+{{k|A}} followed by {{k|Enter}} again and select the creature | ||
− | #Select | + | #Select "Wrestle with right upper arm" |
− | #Select | + | #Select "Choke throat with right upper arm" |
− | # | + | #If the choke is successful you will see a message indicating that you have placed a chokehold on the creature. If unsuccessful you will get a "you adjust your grip" message and will have to make the wrestling attempt again. |
− | + | #Once in a chokehold, hit {{k|Shift}}+{{k|A}} followed by {{k|Enter}} yet again | |
− | + | #Select "Wrestle with right upper arm" | |
− | #Once in a chokehold, hit {{k|Shift}}+{{k|A}} followed by {{k|Enter}} yet again | + | #Select "Strangle throat with right upper arm" |
− | #Select | + | #If successful the creature will pass out. At this point the next attack will hit very easily, so followup with a targeted headshot or, better yet, a bite to the throat. |
− | #Select | ||
− | #If successful | ||
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− | + | == Joint Locks and Breaking Limbs == | |
With some body parts it's possible to put them into joint locks and break them. This works almost exactly like strangling. | With some body parts it's possible to put them into joint locks and break them. This works almost exactly like strangling. | ||
#Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | #Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | ||
− | #Select | + | #Select "Grab with right upper arm" |
− | #Select | + | #Select "Grab right upper arm with right upper arm" |
#Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} again and select the same enemy | #Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} again and select the same enemy | ||
− | #Select | + | #Select "Wrestle with right upper arm" |
− | #Select | + | #Select "Lock right shoulder with right upper arm". If successful you will see a message saying that you've placed the joint into a joint lock. |
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#Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} yet again and select the same enemy | #Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} yet again and select the same enemy | ||
− | #Select | + | #Select "Wrestle with right upper arm" |
− | #Select | + | #Select "Break right shoulder with right upper arm". If successful you will see a message indicating that the shoulder bone has been shattered. |
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− | + | == Biting and Ripping Off Body Parts == | |
− | When biting a creature you will usually get | + | When biting a creature you will usually get the "You latch on firmly!" message. If you have latched on firmly, you can enter the wrestling menu and shake the creature around with your teeth. This can be extremely effective. |
To bite down on and attempt to rip off a body part with your teeth: | To bite down on and attempt to rip off a body part with your teeth: | ||
− | #Use {{k|Shift}}+{{k|A}} | + | #Use {{k|Shift}}+{{k|A}}, target an adjacent creature with a normal targeted attack |
#Select a body part, preferably one you can actually hit | #Select a body part, preferably one you can actually hit | ||
#Select "bite" as the attack type | #Select "bite" as the attack type | ||
− | #If the attack hits, you should do some damage and | + | #If the attack hits, you should do some damage and get the "You latch on firmly!" message. If you don't then try the targeted bite attack again. |
#Once your teeth have latched on to some body part, you can now hit {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select the creature to enter the wrestling menu. | #Once your teeth have latched on to some body part, you can now hit {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select the creature to enter the wrestling menu. | ||
− | #You will now see an option like | + | #You will now see an option like "Wrestle with upper front tooth". Select that option. |
− | #Select | + | #Select "Shake <nowiki><part></nowiki> with upper front tooth". |
− | #This should do some amount of damage ranging from tissue layer damage to ripping the body part completely off. | + | #This should do some amount of damage ranging from tissue layer damage to ripping the body part completely off. |
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− | To pinch or gouge you have to have at least one hand free, meaning that | + | == Pinching and Gouging == |
+ | |||
+ | To pinch or gouge you have to have at least one hand free, meaning that it can't be holding something like a weapon or shield. | ||
#Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | #Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | ||
− | #Select | + | #Select "Grab with left hand" |
− | #Select | + | #Select "Grab head with left hand" |
#If this succeeds, use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} again and select the same enemy | #If this succeeds, use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} again and select the same enemy | ||
− | #Select | + | #Select "Wrestle with left hand" |
− | #Select | + | #Select "Gouge left eye with left hand", "Pinch whatever with left hand", or whatever seems most appropriate. |
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− | Pinching can | + | Pinching can also rip body parts off of the creature. |
− | + | == Disarming == | |
To disarm a creature you must have a hand free. | To disarm a creature you must have a hand free. | ||
#Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | #Use {{k|Shift}}+{{k|A}} followed by {{k|Enter}} and select an adjacent enemy | ||
− | #Select | + | #Select "Grab with left hand" |
− | #Now, scroll down toward the bottom of the list of body parts and you will see items that you can grab ahold of. Select | + | #Now, scroll down toward the bottom of the list of body parts and you will see items that you can grab ahold of. Select "Grab <nowiki><item></nowiki> with left hand" |
#Assuming you hit, press {{k|Shift}}+{{k|I}} (advanced interaction) and scroll through your inventory until you see the item in your left hand listed in red. Select it. | #Assuming you hit, press {{k|Shift}}+{{k|I}} (advanced interaction) and scroll through your inventory until you see the item in your left hand listed in red. Select it. | ||
− | #Select | + | #Select "Gain possession" |
− | #If successful you will now have sole possession of the item in your left hand. You may now | + | #If successful you will now have sole possession of the item in your left hand. You may now proceed to attack your opponent with their own weapon. |
You can remove weapons, shields, armor, clothing, or anything that shows up in the list of things to grab. | You can remove weapons, shields, armor, clothing, or anything that shows up in the list of things to grab. | ||
− | See | + | See {{L|Adventurer_mode#Combat|adventurer mode combat}} for more information on combat in adventure mode. |