v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.31:World token

From Dwarf Fortress Wiki
Revision as of 17:38, 8 December 2011 by QuietBot (talk | contribs) (Fixing links within namespace (2767/2808))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This article is about an older version of DF.


World tokens are used to store world parameter settings used in creating custom worlds. Parameter settings are stored in world_gen.txt, found in the \data\init\ folder. You can change all of these in-game in the world generation menu by editing advanced parameters, or by editing the file directly. For information on generating worlds with particular geographic features, see Advanced world generation.

World Token Index[edit]

Select the token you want documentation on and you will be taken to the proper section of the Advanced world generation documentation. Note that the tokens are listed in the same order that the game saves (saved) them in.


[WORLD_GEN]

[TITLE:EXAMPLE]
[CUSTOM_NAME:Realm of Cheese Engravings]
[SEED:31337]
[HISTORY_SEED:31337]
[NAME_SEED:31337]
[CREATURE_SEED:31337]
[DIM:257:257]
[EMBARK_POINTS:1274]
[END_YEAR:1050]
[BEAST_END_YEAR:300:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:1:400:800:800]
[RAINFALL:0:100:400:400]
[TEMPERATURE:25:75:400:400]
[DRAINAGE:0:100:400:400]
[VOLCANISM:0:100:400:400]
[SAVAGERY:0:100:400:400]
[ELEVATION_FREQUENCY:2:1:2:3:3:4]
[RAIN_FREQUENCY:3:1:1:1:1:1]
[DRAINAGE_FREQUENCY:4:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:5:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MINERAL_SCARCITY:2500]
[MEGABEAST_CAP:10]
[SEMIMEGABEAST_CAP:11]
[TITAN_NUMBER:33]
[TITAN_ATTACK_TRIGGER:80:10:100000]
[DEMON_NUMBER:52]
[NIGHT_CREATURE_NUMBER:52]
[GOOD_SQ_COUNTS:100:1000:2000]
[EVIL_SQ_COUNTS:100:1000:2000]
[PEAK_NUMBER_MIN:1]
[PARTIAL_OCEAN_EDGE_MIN:1]
[COMPLETE_OCEAN_EDGE_MIN:1]
[VOLCANO_MIN:1]
[REGION_COUNTS:SWAMP:1:1:1]
[REGION_COUNTS:DESERT:1:1:1]
[REGION_COUNTS:FOREST:1:1:1]
[REGION_COUNTS:MOUNTAINS:1:1:1]
[REGION_COUNTS:OCEAN:1:1:1]
[REGION_COUNTS:GLACIER:1:1:1]
[REGION_COUNTS:TUNDRA:1:1:1]
[REGION_COUNTS:GRASSLAND:1:1:1]
[REGION_COUNTS:HILLS:1:1:1]
[EROSION_CYCLE_COUNT:50]
[RIVER_MINS:1:1]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:100]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:15]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:1]
[NON_MOUNTAIN_CAVE_MIN:1]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_TUNNEL:0]
[TOTAL_CIV_NUMBER:40]
[TOTAL_CIV_POPULATION:100000]
[SITE_CAP:100000]
[PLAYABLE_CIVILIZATION_REQUIRED:0]
[ELEVATION_RANGES:1:1:1]
[RAIN_RANGES:1:1:1]
[DRAINAGE_RANGES:1:1:1]
[SAVAGERY_RANGES:1:1:1]
[VOLCANISM_RANGES:1:1:1]

Also see Editing the Parameters File Directly.