v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:World generation"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
Line 10: Line 10:
  
 
[[Category:World]]
 
[[Category:World]]
 +
 +
Exceptions on World Gen
 +
 +
(needs formatting, but this can help determine how to get the terrain types you want)
 +
 +
The world generator is having trouble placing enough mountain peaks.
 +
You might want to check your maximum elevation value and other elevation parameters.    Can the elevation 400 be placed enough times to provide space for your peaks?  You might want to check your preset elevations for the elevation 400.  You must have at least as many of these highest elevation points as you are requiring peaks.    Alternatively, you can reduce the number of peaks required by the parameters.  The world generator is having trouble placing enough mid-level elevations.
 +
Can your parameters achieve elevations between 100 and 299?    You might want to adjust the parameters governing elevation frequencies.
 +
  Alternatively, you can reduce the number of mid-level elevation squares required.
 +
The world generator is having trouble placing enough low elevations.    Can your parameters achieve elevations between 0 and 99?
 +
  The world generator is having trouble placing enough high elevations.  Can your parameters achieve elevations between 300 and 400?    The world generator is having trouble placing enough ocean squares along the edges.    Can your parameters achieve elevations between 0 and 99 frequently?    You might want to adjust the parameters governing elevation.    Alternatively, you can reduce the number of edge oceans required.
 +
The world generator is having trouble placing rainfall in the manner specified by the parameters.  You might want to adjust the parameters governing rainfall.
 +
  Alternatively, you can reduce the number of high, medium or low rainfall squares required.
 +
The world generator is having trouble setting drainage in the manner specified by the parameters.  You might want to adjust the parameters governing drainage.
 +
  Alternatively, you can reduce the number of high, medium or low drainage squares required.
 +
The world generator is having trouble placing savagery in the manner specified by the parameters.  You might want to adjust the parameters governing savagery.
 +
  Alternatively, you can reduce the number of high, medium or low savagery squares required.
 +
The world generator is having trouble setting volcanism in the manner specified by the parameters.
 +
You might want to adjust the parameters governing volcanism.    Alternatively, you can reduce the number of high, medium or low volcanism squares required.    The world generator is having trouble placing enough volcanos.
 +
You might want to check your maximum volcanism value.
 +
Can volcanism be placed at the value 100 enough times to provide space for each of your volcanos?
 +
You might want to check your preset volcanism for the value 100.
 +
  You must have at least as many of these highest volcanism points as you are requiring volcanos.
 +
  Alternatively, you can reduce the number of volcanos required by the parameters.
 +
  The world generator is having trouble placing swamps and marshes.
 +
Make sure your parameters and presets can support mid-elevation, mid-to-high rainfall, low drainage, non-freezing areas.
 +
  Alternatively, you can reduce the number of swamp squares and regions required by the parameters.
 +
The world generator is having trouble placing deserts and badlands.    Make sure your parameters and presets can support mid-elevation, very low rainfall, non-freezing areas.
 +
  Alternatively, you can reduce the number of desert squares and regions required by the parameters.  The world generator is having trouble placing forests.
 +
Make sure your parameters and presets can support mid-elevation, high rainfall, high drainage, non-freezing areas.
 +
Alternatively, you can reduce the number of forest squares and regions required by the parameters.  The world generator is having trouble placing mountains.    Make sure your parameters and presets can support high elevation areas.
 +
  Alternatively, you can reduce the number of mountain squares and regions required by the parameters.    The world generator is having trouble placing oceans.  Make sure your parameters and presets can support low elevation areas.
 +
    Alternatively, you can reduce the number of ocean squares and regions required by the parameters.  The world generator is having trouble placing glaciers.    Make sure your parameters and presets can support mid-elevation, very high drainage, freezing areas.    Alternatively, you can reduce the number of glacial squares and regions required by the parameters.    The world generator is having trouble placing tundra regions.  Make sure your parameters and presets can support mid-elevation, low-to-mid drainage, freezing areas.  Alternatively, you can reduce the number of tundra squares and regions required by the parameters.  The world generator is having trouble placing grasslands.  Make sure your parameters and presets can support mid-elevation, low-to-mid rainfall, low-to-mid drainage, non-freezing areas.
 +
The world generator is having trouble placing hills.
 +
  Make sure your parameters and presets can support mid-elevation, low-to-mid rainfall, high drainage, non-freezing areas.    The world generator is having trouble placing rivers.
 +
Make sure your parameters and presets allow as many mountain squares as you are requiring river start points.  Alternatively, you can reduce the number of rivers required by the parameters.  The world generator is placing too many subregions.    Make sure your parameters and presets aren t so variable that biomes change frequently.
 +
  Alternatively, you can increase the number of subregions permitted by the parameters, up to the cap.    The world generator is having trouble placing mountain caves.  Make sure your parameters and presets allow as many border mountain squares as you are requiring mountain caves.
 +
  Alternatively, you can reduce the number of mountain caves required by the parameters.  The world generator is having trouble placing low-lying caves.
 +
    Make sure your parameters and presets allow as many mid-elevation squares as you are requiring low-lying caves.
 +
  Alternatively, you can reduce the number of non-mountain caves required by the parameters.
 +
The world generator is having trouble placing enough civilizations.    Make sure your parameters and presets offer enough low-to-mid savagery, evil/good appropriate, biome appropriate squares to establish sites.    High savagery (66+) blocks civilization placement -- make sure your parameters and presets offer at least small pockets of low-to-mid savagery areas.  If you have very few biome types and are placing good or evil regions, they ll often crowd out the civilizations as well.
 +
Alternatively, you can reduce the number of civilizations required by the parameters.  The world generator is couldn t find any civilization definitions.
 +
This problem cannot be resolved by continuing, so you should either abort or skip all rejects for a legends-only game.
 +
    The world generator is having trouble placing a controllable civilization.
 +
Dwarves, for example, require non-evil, non-good, unsavage mountain squares that aren t surrounded by the ocean.
 +
  Make sure your parameters and presets have adequate squares of this kind.
 +
Alternatively, you can remove the requirement of a controllable civilization from the parameters, which will restrict you to adventurers (assuming an appropriate civilization is placed)

Revision as of 01:53, 28 April 2010

Template:AVTemplate:Elven

Template:L

Template:L

Template:L

Worlds




Chasm · Desert · Forest · Glacier · Grassland · Lake · Mountain · Murky pool · Ocean · River · Savanna · Shrubland · Tundra · Wetland

Exceptions on World Gen

(needs formatting, but this can help determine how to get the terrain types you want)

The world generator is having trouble placing enough mountain peaks. You might want to check your maximum elevation value and other elevation parameters. Can the elevation 400 be placed enough times to provide space for your peaks? You might want to check your preset elevations for the elevation 400. You must have at least as many of these highest elevation points as you are requiring peaks. Alternatively, you can reduce the number of peaks required by the parameters. The world generator is having trouble placing enough mid-level elevations. Can your parameters achieve elevations between 100 and 299? You might want to adjust the parameters governing elevation frequencies.

 Alternatively, you can reduce the number of mid-level elevation squares required.
The world generator is having trouble placing enough low elevations.    Can your parameters achieve elevations between 0 and 99?
 The world generator is having trouble placing enough high elevations.   Can your parameters achieve elevations between 300 and 400?     The world generator is having trouble placing enough ocean squares along the edges.     Can your parameters achieve elevations between 0 and 99 frequently?     You might want to adjust the parameters governing elevation.    Alternatively, you can reduce the number of edge oceans required.
The world generator is having trouble placing rainfall in the manner specified by the parameters.   You might want to adjust the parameters governing rainfall.
  Alternatively, you can reduce the number of high, medium or low rainfall squares required.

The world generator is having trouble setting drainage in the manner specified by the parameters. You might want to adjust the parameters governing drainage.

  Alternatively, you can reduce the number of high, medium or low drainage squares required.

The world generator is having trouble placing savagery in the manner specified by the parameters. You might want to adjust the parameters governing savagery.

  Alternatively, you can reduce the number of high, medium or low savagery squares required.

The world generator is having trouble setting volcanism in the manner specified by the parameters. You might want to adjust the parameters governing volcanism. Alternatively, you can reduce the number of high, medium or low volcanism squares required. The world generator is having trouble placing enough volcanos. You might want to check your maximum volcanism value.

Can volcanism be placed at the value 100 enough times to provide space for each of your volcanos?
You might want to check your preset volcanism for the value 100.
 You must have at least as many of these highest volcanism points as you are requiring volcanos.
  Alternatively, you can reduce the number of volcanos required by the parameters.
 The world generator is having trouble placing swamps and marshes.
Make sure your parameters and presets can support mid-elevation, mid-to-high rainfall, low drainage, non-freezing areas.
 Alternatively, you can reduce the number of swamp squares and regions required by the parameters.
The world generator is having trouble placing deserts and badlands.     Make sure your parameters and presets can support mid-elevation, very low rainfall, non-freezing areas.
  Alternatively, you can reduce the number of desert squares and regions required by the parameters.  The world generator is having trouble placing forests.

Make sure your parameters and presets can support mid-elevation, high rainfall, high drainage, non-freezing areas. Alternatively, you can reduce the number of forest squares and regions required by the parameters. The world generator is having trouble placing mountains. Make sure your parameters and presets can support high elevation areas.

  Alternatively, you can reduce the number of mountain squares and regions required by the parameters.    The world generator is having trouble placing oceans.   Make sure your parameters and presets can support low elevation areas.
   Alternatively, you can reduce the number of ocean squares and regions required by the parameters.   The world generator is having trouble placing glaciers.     Make sure your parameters and presets can support mid-elevation, very high drainage, freezing areas.    Alternatively, you can reduce the number of glacial squares and regions required by the parameters.     The world generator is having trouble placing tundra regions.   Make sure your parameters and presets can support mid-elevation, low-to-mid drainage, freezing areas.   Alternatively, you can reduce the number of tundra squares and regions required by the parameters.  The world generator is having trouble placing grasslands.   Make sure your parameters and presets can support mid-elevation, low-to-mid rainfall, low-to-mid drainage, non-freezing areas.

The world generator is having trouble placing hills.

 Make sure your parameters and presets can support mid-elevation, low-to-mid rainfall, high drainage, non-freezing areas.    The world generator is having trouble placing rivers.
Make sure your parameters and presets allow as many mountain squares as you are requiring river start points.   Alternatively, you can reduce the number of rivers required by the parameters.  The world generator is placing too many subregions.     Make sure your parameters and presets aren t so variable that biomes change frequently.
  Alternatively, you can increase the number of subregions permitted by the parameters, up to the cap.    The world generator is having trouble placing mountain caves.   Make sure your parameters and presets allow as many border mountain squares as you are requiring mountain caves.
 Alternatively, you can reduce the number of mountain caves required by the parameters.  The world generator is having trouble placing low-lying caves.
   Make sure your parameters and presets allow as many mid-elevation squares as you are requiring low-lying caves.
  Alternatively, you can reduce the number of non-mountain caves required by the parameters.

The world generator is having trouble placing enough civilizations. Make sure your parameters and presets offer enough low-to-mid savagery, evil/good appropriate, biome appropriate squares to establish sites. High savagery (66+) blocks civilization placement -- make sure your parameters and presets offer at least small pockets of low-to-mid savagery areas. If you have very few biome types and are placing good or evil regions, they ll often crowd out the civilizations as well.

Alternatively, you can reduce the number of civilizations required by the parameters.   The world generator is couldn t find any civilization definitions.

This problem cannot be resolved by continuing, so you should either abort or skip all rejects for a legends-only game.

   The world generator is having trouble placing a controllable civilization.

Dwarves, for example, require non-evil, non-good, unsavage mountain squares that aren t surrounded by the ocean.

 Make sure your parameters and presets have adequate squares of this kind.
Alternatively, you can remove the requirement of a controllable civilization from the parameters, which will restrict you to adventurers (assuming an appropriate civilization is placed)