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Editing v0.31:World generation

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To begin playing ''Dwarf Fortress'', you must first create a world to play in. At the game's main menu, you can choose to either {{DFtext|Create New World!}} or {{DFtext|Design New World With Advanced Parameters}}. This article will cover basic world generation using the first option.
 
To begin playing ''Dwarf Fortress'', you must first create a world to play in. At the game's main menu, you can choose to either {{DFtext|Create New World!}} or {{DFtext|Design New World With Advanced Parameters}}. This article will cover basic world generation using the first option.
  
:''For information on advanced parameters, see [[Advanced world generation]].''
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:''For information on advanced parameters, see {{L|Advanced world generation}}.''
  
 
= Basic World Generation Menu =
 
= Basic World Generation Menu =
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Higher values will also increase the number of abandoned (sacked) towns and fortresses which can matter for adventure mode, but doesn't matter that much for fortress mode. Recommend value for worlds you plan to use for adventure mode are Short or Medium.
 
Higher values will also increase the number of abandoned (sacked) towns and fortresses which can matter for adventure mode, but doesn't matter that much for fortress mode. Recommend value for worlds you plan to use for adventure mode are Short or Medium.
  
For more information on the history aspect of the game, see [[Legends]] and [[Calendar#Ages|Ages]].
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For more information on the history aspect of the game, see {{L|Legends}} and {{L|Calendar#Ages|Ages}}.
  
 
=== Maximum Number of Sites ===
 
=== Maximum Number of Sites ===
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=== Natural Savagery ===
 
=== Natural Savagery ===
  
Increasing this value increases the number of [[Surroundings#Savage|savage]] [[Biome|biomes]] in the world. In short, this means that more areas are likely to have aggressive animals which may try to kill dwarves immediately upon embark and attack adventurers more often while traveling.
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Increasing this value increases the number of {{l|Surroundings#Savage|savage}} {{l|Biome|biomes}} in the world. In short, this means that more areas are likely to have aggressive animals which may try to kill dwarves immediately upon embark and attack adventurers more often while traveling.
  
New people may want to just leave this at the Medium setting (which isn't that hard) or set it lower. Turn this up to make the game more [[losing|fun]].
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New people may want to just leave this at the Medium setting (which isn't that hard) or set it lower. Turn this up to make the game more {{l|losing|fun}}.
  
 
=== Mineral Occurrence ===
 
=== Mineral Occurrence ===
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== Finishing ==
 
== Finishing ==
  
Once everything is complete, you can take a look around using the directional keys. (Using {{k|Shift}}+directional key will make this faster.) If you find yourself confused about what all the characters actually mean, you are not alone. Check out the [[Map legend]].  At this point you can either abort the process or hit {{k|Enter}} to save the world to disk.
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Once everything is complete, you can take a look around using the directional keys. (Using {{k|Shift}}+directional key will make this faster.) If you find yourself confused about what all the characters actually mean, you are not alone. Check out the {{l|Map legend}}.  At this point you can either abort the process or hit {{k|Enter}} to save the world to disk.
  
Unfortunately the post-generation-process viewer doesn't give you a way to view much information about the world, so unless you really hate the look of the map or something you probably want to just save the world and load it up in [[Legends]] mode to view more information.
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Unfortunately the post-generation-process viewer doesn't give you a way to view much information about the world, so unless you really hate the look of the map or something you probably want to just save the world and load it up in {{l|Legends}} mode to view more information.
  
 
= Getting More Advanced =
 
= Getting More Advanced =
  
At first you will probably be satisfied with basic world generation, but later you may find that you want to create worlds with specific more extreme conditions. Check out the documentation on [[Advanced world generation]] for help with this.
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At first you will probably be satisfied with basic world generation, but later you may find that you want to create worlds with specific more extreme conditions. Check out the documentation on {{L|Advanced world generation}} for help with this.
  
 
= Bugs =  
 
= Bugs =  
*Magma sea breaching into [[Hell|HFS]]{{bug|1791}}
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*Magma sea breaching into {{L|Hell|HFS}}{{bug|1791}}
 
*Embark on a mountain of Slade, with Eerie Pits immediately revealed{{bug|3356}}
 
*Embark on a mountain of Slade, with Eerie Pits immediately revealed{{bug|3356}}
 
*Anti-Gravity Ants - Floating ant hills above river{{bug|3054}}
 
*Anti-Gravity Ants - Floating ant hills above river{{bug|3054}}
  
 
{{World}}
 
{{World}}

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