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Difference between revisions of "v0.31:Underworld"

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Upon digging sufficiently deep (usually z-level ~40, but it can vary wildly) you will find huge magma lakes. These are surrounded by semi molten rock, which can not be cleared by digging but seems otherwise stable. Eventually, you will reach a layer which contains nothing but molten rock and little to no possibilities to pass. You can reach the critical layer by digging through solid rock which gets rarer the deeper you dig. There will then be one of two ways through the impassible layer:
 
Upon digging sufficiently deep (usually z-level ~40, but it can vary wildly) you will find huge magma lakes. These are surrounded by semi molten rock, which can not be cleared by digging but seems otherwise stable. Eventually, you will reach a layer which contains nothing but molten rock and little to no possibilities to pass. You can reach the critical layer by digging through solid rock which gets rarer the deeper you dig. There will then be one of two ways through the impassible layer:
 
   
 
   
'''Digging through an adamantine vein:''' Adamantine veins are shaped like vertical tubes and breach through any layer of semi-molten rock, right down into Hell. The lower layers of the vein are often hollow and act as a tube, leading straight to your doom. Breaching into the hollow centre of a vein has the same effect as breaching into Hell, so beware. However, you can easily dig around the hollow core.  
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'''Digging through an adamantine vein:''' [[Adamantine]] veins are shaped like vertical tubes and breach through any layer of semi-molten rock, right down into Hell. The lower layers of the vein are often hollow and act as a tube, leading straight to your doom. Breaching into the hollow centre of a vein has the same effect as breaching into Hell, so beware. However, you can easily dig around the hollow core.  
 
Note that adamantine veins always seem to end in mid air, so once you breached the final layer you face a horde of demons which hovers directly below your feet.
 
Note that adamantine veins always seem to end in mid air, so once you breached the final layer you face a horde of demons which hovers directly below your feet.
  
'''Entering a demonic fortress:''' These fortresses are found at most once per map, most likely instead of the former glowing pits. They also go right through to Hell, however they are defended by undead creatures and demons on the lower levels.
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'''Entering a demonic fortress:''' These fortresses are found at most once per map, most likely instead of the former glowing pits. They also go right through to Hell, however they are defended by undead creatures and demons on the lower levels. [[DF2010:Demonic_Fortress|See the full page for more details]].
  
==Demonic Fortresses==
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==Hell itself==
A demonic fortress is found usually once per area containing sufficient mountain tiles. It is located almost at the bottom, once you discover it it will be announced. Also, demons might be located at the bottom of the fortress. The fortresses contain random undead and skeletal creatures, and hordes of those; note that the bottom of each fortress is connected to Hell through slade walls, so demons spawning there can not immediately cross into the fortress and swarm you. Hell is only deemed reached once those final walls are dug out.
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You will receive an announcement upon piercing Hell<!--Find this exact message-->. One frame later, you will get a second announcement ("Horrifying screams come from the darkness below") and a massive amount of demons will be spawned. Prepare for the worst, there can easily be hundreds of demons spawned. It is yet unclear whether the amount of demons is finite.
All in all, those structures seem to be the only reasonable way to enter Hell itself, as there is plenty of space inside to set up traps and defense. It is also quite possible to reach the bottom layer of the fortress through controlled cave-ins without ever having to fight a single enemy.
 
  
==Hell Itself==
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Hell takes the shape of a large open cavern, seemingly infinitely wide and around 3-4z high, made of [[slade]]. Far below that are glowing cracks that shoot red light up into the main cavern of Hell.
You will receive an announcement upon piercing Hell. One frame later, you will get a second announcement ("Horrifying screams come from the darkness below") and a massive amount of demons will be spawned. Prepare for the worst, there can easily be hundreds of demons spawned. It is yet unclear whether the amount of demons is finite.
 

Revision as of 01:15, 4 April 2010

This article is about an older version of DF.
Spoiler2010.png This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down!

Reaching Hell

Upon digging sufficiently deep (usually z-level ~40, but it can vary wildly) you will find huge magma lakes. These are surrounded by semi molten rock, which can not be cleared by digging but seems otherwise stable. Eventually, you will reach a layer which contains nothing but molten rock and little to no possibilities to pass. You can reach the critical layer by digging through solid rock which gets rarer the deeper you dig. There will then be one of two ways through the impassible layer:

Digging through an adamantine vein: Adamantine veins are shaped like vertical tubes and breach through any layer of semi-molten rock, right down into Hell. The lower layers of the vein are often hollow and act as a tube, leading straight to your doom. Breaching into the hollow centre of a vein has the same effect as breaching into Hell, so beware. However, you can easily dig around the hollow core. Note that adamantine veins always seem to end in mid air, so once you breached the final layer you face a horde of demons which hovers directly below your feet.

Entering a demonic fortress: These fortresses are found at most once per map, most likely instead of the former glowing pits. They also go right through to Hell, however they are defended by undead creatures and demons on the lower levels. See the full page for more details.

Hell itself

You will receive an announcement upon piercing Hell. One frame later, you will get a second announcement ("Horrifying screams come from the darkness below") and a massive amount of demons will be spawned. Prepare for the worst, there can easily be hundreds of demons spawned. It is yet unclear whether the amount of demons is finite.

Hell takes the shape of a large open cavern, seemingly infinitely wide and around 3-4z high, made of slade. Far below that are glowing cracks that shoot red light up into the main cavern of Hell.