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Editing v0.31:Trap design

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[[Support]]s can be linked to triggers. Building a section of floor that is deliberately held up only by a trapped support allows for an intentional [[cave-in]].
 
[[Support]]s can be linked to triggers. Building a section of floor that is deliberately held up only by a trapped support allows for an intentional [[cave-in]].
 
* Invaders dropped into a pit can be wounded or killed.  
 
* Invaders dropped into a pit can be wounded or killed.  
* Dropping a floor or wall directly onto any creature will ''instantly'' kill it, regardless of its size.
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* Dropping a floor (+wall) directly onto any creature will ''instantly'' kill it, regardless of its size.
 
* The cave-in will also knock nearby invaders unconscious. This will stun them, and also make them susceptible to simple traps (even if normally immune).
 
* The cave-in will also knock nearby invaders unconscious. This will stun them, and also make them susceptible to simple traps (even if normally immune).
 
* Cave-ins will ''not'' reveal invisible invaders, such as [[ambush]]ers unless it kills them outright, in which case their bodies become visible.
 
* Cave-ins will ''not'' reveal invisible invaders, such as [[ambush]]ers unless it kills them outright, in which case their bodies become visible.

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