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Editing v0.31:Tantrum
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To make tantrums less likely, see the article on [[keeping your dwarves happy]]. | To make tantrums less likely, see the article on [[keeping your dwarves happy]]. | ||
− | ==Example== | + | ==Example 1== |
− | (This requires lots of friends, married couples, and the oh so common | + | (This requires lots of friends, married couples, and the oh so common bad luck.) |
− | * | + | * Dwarf A, a [[craftsdwarf]], gets the [[Strange mood|urge]] to build a mysterious construction, but unfortunately there are no 'body parts' or shells to be had. |
− | * | + | * A goes [[Insanity|berserk]], kills dwarf B, and wounds dwarf C. A is then struck down by dwarf H, making a unhappy thought for A's friend dwarf E. |
− | * | + | * B's loved one dwarf D, and friends E and F, get a strong unhappy thought. |
− | * | + | * D, going to help C, throws a tantrum. He kills C in his rage, giving another unhappy thought to C's friend F. |
− | * | + | * F, now horribly unhappy from the death of two of his friends, throws a tantrum destroying E and D's beds. |
− | * | + | * E, now ''very unhappy'' from two of her friends dying as well as losing her bed, goes [[Insanity|melancholy]] and commits suicide by jumping down the well, giving an unhappy thought for D and J; and contaminating the only water source. |
− | * | + | * D, despite the happy thought for fighting (and killing) C, is overwhelmed by unhappy thoughts and tantrums again. This time he destroys a bridge, drowning F in the moat (as it has no ramps), and then punches dwarf G. |
− | * | + | * F's friends, I and J, both get an unhappy thought. |
− | * | + | * E's body rots, causing J to tantrum. He punches G, hospitalizing him. |
− | * | + | * D once again punches someone, this time I - cutting his lip. |
− | * Without fresh water, | + | * Without fresh water, G dies a slow death of dehydration. |
− | * | + | * I, even more angry due to being punched, punches D back. |
− | * | + | * D, finally being overwhelmed, goes stark raving mad. |
− | * | + | * I, angry about being D's punching bag, punches J, and J punches H out of anger. |
− | * | + | * I, Unable to wash his lip with clean water combined with all of the rotting corpses, succumbs to infection. |
− | * | + | * D dives into magma, creating a unhappy thought for D's friend, H. |
− | * | + | * H, in the wake of death and [[Miasma]] finally goes berserk and finishes the fortress off. |
<!-- The results, (by date). | <!-- The results, (by date). | ||
− | + | B - dead (by A) | |
− | + | A - dead (by H) | |
− | + | C - dead (by D) | |
− | + | E - dead (suicide) | |
− | + | F - dead (drowning via D) | |
− | + | G - dead (dehydration) | |
− | + | D - dead (Stark raving mad, falling into magma) | |
− | + | H - berserk (because of all the Miasma, and D) | |
− | + | ||
− | + | I - dead (infection) | |
+ | J - dead (by H) | ||
--> | --> | ||
<!-- The results, (by letter). | <!-- The results, (by letter). | ||
− | + | A - dead (by H) | |
− | + | B - dead (by A) | |
− | + | C - dead (by D) | |
− | + | D - dead (Stark raving mad, falling into magma) | |
− | + | E - dead (suicide) | |
− | + | F - dead (drowning via D) | |
− | + | G - dead (dehydration) | |
− | + | H - berserk (because of all the Miasma, and D) | |
− | + | I - dead (infection) | |
− | + | J - dead (by H) | |
--> | --> | ||
===Summary=== | ===Summary=== | ||
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Fortress after tantrum spiral: 9 dead dwarves, 1 berserk dwarf (likely soon to die from starvation/dehydration). Causing fortress-stopping [[Losing|Fun]]. | Fortress after tantrum spiral: 9 dead dwarves, 1 berserk dwarf (likely soon to die from starvation/dehydration). Causing fortress-stopping [[Losing|Fun]]. | ||
− | As a result of not having the right | + | ---- |
+ | |||
+ | As a result of not having the right 'body parts' or any shells, your fortress falls. The main thing that started this mess was Dwarf B's death. And bad luck, isn't losing [[Losing|Fun]]? | ||
==Damage Control== | ==Damage Control== | ||
It is possible to survive a tantrum spiral, but it's going to take some serious damage control. | It is possible to survive a tantrum spiral, but it's going to take some serious damage control. | ||
− | * | + | *Prioritze making [[alcohol]], [[coffin]]s, and [[food]] over everything else. Stop any unecessary work. |
*Bury all that die, burial lessens the unhappiness of death, and prevents miasma. | *Bury all that die, burial lessens the unhappiness of death, and prevents miasma. | ||
− | *Handle the most unhappy | + | *Handle the most unhappy dwarfes with special care. Giving them additional rooms and furniture could slow down their happiness decrease. Releive them from work and let them meet their friends, pets and relatives if they have any. Expedition leader/Mayor/Baron etc. could sometimes give them consolations, or be yelled at, so make him available for meetings. If situation around a certain dwarf seems unresolvable, try to isolate him while you can, preferably with walls. |
*Move military inside to kill anyone that berserks. You'll die if an ambush hits you during the spiral anyway. | *Move military inside to kill anyone that berserks. You'll die if an ambush hits you during the spiral anyway. | ||
− | + | *Also, if, by a stroke of luck, some already-happy migrants come, then they will add to population and you will now have dwarfs who will do work without being interrupted by the need to destroy everything. | |
− | *Also, if, by a stroke of luck, some already-happy migrants come, then they will add to population and you will now have | ||
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== See also == | == See also == |