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Editing v0.31:Siege engine

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Catapults are generally less effective in battle situations than are ballistae (as of version 0.31.08).  The launched rocks will often glance off mail armor, making them poorly suited for killing even [[goblin]]s. ''It is still faster to fire stones than carry them, at least.'' Catapults are very inaccurate, but they are less likely to harm friendly creatures, and their ammo is easily replenished, making them ideal for target practice.
 
Catapults are generally less effective in battle situations than are ballistae (as of version 0.31.08).  The launched rocks will often glance off mail armor, making them poorly suited for killing even [[goblin]]s. ''It is still faster to fire stones than carry them, at least.'' Catapults are very inaccurate, but they are less likely to harm friendly creatures, and their ammo is easily replenished, making them ideal for target practice.
  
Ballista arrows tipped with softer materials (such as wood) can glance off ordinary clothes, making the choice of arrowhead significant.  However, the arrows penetrate through any unit they strike, allowing them to hit many multiple targets in a single launch.  This makes ballistae many times more efficient than catapults, which fire in an arc that hits only a few tiles per shot and is nearly useless against anything larger than smaller, poorly-armored foes.  Ballista arrows fired through too many successive targets will be lost or destroyed; the limit seems to be roughly 5-6 goblin-sized targets hit before the arrow is lost.
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Ballista arrows tipped with softer materials (such as wood) can glance off ordinary clothes, making the choice of arrowhead significant.  However, the arrows penetrate through any unit they strike, allowing them to hit many multiple targets in a single launch.  This makes ballistae many times more efficient than catapults, which fire in an arc that hits only a few tiles per shot and is nearly useless against anything larger than smaller, poorly-armored foes.  Ballista arrows fired through too many successive targets will be destroyed or lost.  The limit seems to be roughly 5-6 goblin-sized targets hit before the arrow is lost.
  
 
A siege engine you want to use for actual defense should be not set to fire at will, as this likely means that it's not loaded and ready at the time you actually need it. You should train your operators on other pieces.
 
A siege engine you want to use for actual defense should be not set to fire at will, as this likely means that it's not loaded and ready at the time you actually need it. You should train your operators on other pieces.

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