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v0.31:Release information/0.31.11

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< v0.31:Release information
Revision as of 12:56, 23 July 2010 by Rhenaya (talk | contribs) (new release copypasta, again :p hf with formating :x)
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Crash fixes

  (*)stopped crash when individual squad members were selected in 's' and you go back to 's' after leaving
  (*)fixed crash moving from ammo assignment creation to material assignment
  (*)fixed reclaim crash
  (*)fixed text mode crash in SDL version (Baughn)

Major bug fixes

  (*)freed up assigned items properly when uniforms are overwritten
  (*)freed up equipment properly from empty positions when squad is disbanded
  (*)made civilian jobs respect attributes properly
  (*)fixed turtle (vermin) shell crafts/helms/gauntlets/etc.
  (*)stopped squad/off-time training activities from persisting when guy goes off to eat, do squad orders, die, etc.
  (*)made inactive/ordered squads free up their old training activities more quickly
  (*)stopped off-time training from gumming up squad training barracks assignment
  (*)removed dead/crazy/etc. dwarves from squads
  (*)dropped injured dwarves out of their activities properly
  (*)stopped bleeding dwarves from thinking they need to jump on the ground and be dragged to the hospital
  (*)stopped miners/woodcutters coming out of the military from thinking they had a claim to old tools
  (*)made people doing off-time training stop if it becomes inappropriate (kicked out of squad, etc.)
  (*)made quota countdown respect reactions again

Other bug fixes/tweaks

  (*)stopped body-component-based artifacts from defaulting out to iron figurines
  (*)made skill rust display properly on 'v' and made temporary skill loss conditions not display on military screen
  (*)changed rust display for skills
  (*)restricted shell moods to dwarves with shell prefs
  (*)stopped metal goblet/flask construction jobs from shuffling metal of product
  (*)fixed up idle strings for non-soldiers vs. lingering squad activities
  (*)decreased effect of low self-discipline on individual training
  (*)sped up training organization
  (*)WINDOWEDX/Y values respected when moving to windowed mode from full screen (Baughn)
  (*)fixed problem with skill demonstration session timer
  (*)added timers for sparring and individual combat drills
  (*)adjusted sparring pulled shots for recent combat balancing
  (*)adjusted skill rates for all practice activities
  (*)put forest start biome on humans (for proactive forest clearing)
  (*)changed hauling encumbrance speed formula and made hauling build atts slowly
  (*)stopped picks from being available to indiv choice soldiers
  (*)required subtype match for armor even under "partial match"
  (*)made off-duty archery training occur for indiv choice ranged weapons (not just crossbow)
  (*)cleaned up various raw typos (see file_changes.txt)
  (*)fixed a bunch of the "you" announcements in dwarf mode
  (*)made counter to stop excessive party attendence work properly
  (*)made it set up default ammo profiles for ranged squads