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v0.31:Megabeast

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Revision as of 05:29, 4 August 2010 by MageOfTyr (talk | contribs) (Changed the estimated population/wealth requirement to the default world setting)
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This article is about an older version of DF.

Mighty creatures that attack your fortress. When one enters your area, the game will announce its presence and its name.

The type of megabeast appears to be random, but the timing may not be. A minimum wealth created of 100,000 (and/or?) a population of 80 may trigger one. Verify Force-quitting and loading a fortress from a few days before a megabeast attack may result in a different one arriving on the same day, depending on what has survived world generation.

Included in this category are the Template:L, Template:L, Template:L, and Template:L.

Megabeasts in DF2010 are invincible in world generation (except to other megabeasts), so the old world generation stopping at such-and-such percent of megabeasts dead is no longer, although the option exists.

Titans (and forgotten beasts) are randomly generated. In addition, in legends there may appear randomly generated demons, who may look similar to Megabeasts.

Template:Military v0.31