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Editing v0.31:Megabeast
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− | {{quality| | + | {{quality|Fine|08:00, 22 May 2010 (UTC)}}{{av}} |
Mighty creatures that attack your fortress. When one enters your area, the game will announce its presence and its name. | Mighty creatures that attack your fortress. When one enters your area, the game will announce its presence and its name. | ||
− | The type of megabeast appears to be random, but the timing may not be. A | + | The type of megabeast appears to be random, but the timing may not be. A certain wealth or a population of around 100 may trigger one.Verify Force-quitting and loading a fortress from a few days before a megabeast attack may result in a different one arriving on the same day, depending on what has survived world generation. |
− | Included in this [[:Category:Megabeasts|category]] are the | + | Included in this [[:Category:Megabeasts|category]] are the {{L|Bronze colossus}}, {{L|Dragon}}, {{L|Hydra}}, and {{L|Titan}}. |
+ | |||
+ | Megabeasts in DF2010 are invincible in world generation (except to other megabeasts), so the old world generation stopping at such-and-such percent of megabeasts dead is no longer, although the option exists. | ||
Titans (and forgotten beasts) are randomly generated. In addition, in legends there may appear randomly generated demons, who may look similar to Megabeasts. | Titans (and forgotten beasts) are randomly generated. In addition, in legends there may appear randomly generated demons, who may look similar to Megabeasts. | ||
− | {{Military}} | + | {{Military v0.31}} |
{{Category|Megabeasts}} | {{Category|Megabeasts}} |