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Editing v0.31:Maximizing framerate

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** Turn off invasions using the option in [[D_init.txt]]. Or you can kill them all.
 
** Turn off invasions using the option in [[D_init.txt]]. Or you can kill them all.
 
* Contaminants, including [[blood]] spatters, accumulate on the ground and on dwarves and creatures.  When they walk over contaminants, these sometimes get smeared and spread.  There is a bug ({{bug|296}}) which makes contaminants continuously multiply and another bug ({{bug|3270}}) which prevents blood spatters from ever disappearing.
 
* Contaminants, including [[blood]] spatters, accumulate on the ground and on dwarves and creatures.  When they walk over contaminants, these sometimes get smeared and spread.  There is a bug ({{bug|296}}) which makes contaminants continuously multiply and another bug ({{bug|3270}}) which prevents blood spatters from ever disappearing.
** There is a setting in D_init.txt (as of {{version|0.31.16}}) that prevents them spreading from dwarf (or animal) to ground.  For [[v0.31:Fortress_mode|Fortress Mode]], this is [[v0.31:Technical_tricks#More_Game_Options|WALKING_SPREADS_SPATTER_DWF]] and is already turned off by default.
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** There is a setting in D_init.txt (as of {{version|0.31.16}}) that prevents them spreading from dwarf (or animal) to ground.  For [[DF2010:Fortress_mode|Fortress Mode]], this is [[DF2010:Technical_tricks#More_Game_Options|WALKING_SPREADS_SPATTER_DWF]] and is already turned off by default.
** If the contaminants are outside, isolate the area and let [[v0.31:Weather|rain]] slowly wash it away. Pets can be kept out with a [[Activity_zone#Pen.2FPasture|pen/pasture]] or a [[v0.31:Activity_zone#Pit.2FPond|pit]]. Similarly, setting the [[traffic]] designation to restricted and/or assigning [[Activity_zone|Activity Zones]] strategically may keep dwarves away.
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** If the contaminants are outside, isolate the area and let [[DF2010:Weather|rain]] slowly wash it away. Pets can be kept out with a [[Activity_zone#Pen.2FPasture|pen/pasture]] or a [[DF2010:Activity_zone#Pit.2FPond|pit]]. Similarly, setting the [[traffic]] designation to restricted and/or assigning [[Activity_zone|Activity Zones]] strategically may keep dwarves away.
 
** Add in some in-fortress means of cleaning dwarves and pets. The "Dwarven Bathtub" is one example. And make sure you have the [[cleaning]] labor enabled. Details of these and other suggestions can be found on the [[cleaning]] page.
 
** Add in some in-fortress means of cleaning dwarves and pets. The "Dwarven Bathtub" is one example. And make sure you have the [[cleaning]] labor enabled. Details of these and other suggestions can be found on the [[cleaning]] page.
** Finding the above cleaning measures too tedious or lacking, some players opt to [[v0.31:Cheating|cheat]] by using the [[v0.31:Utilities#dfcleanmap|dfcleanmap]] tool from the [[v0.31:Utilities#DFHack|DFhack]] library.
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** Finding the above cleaning measures too tedious or lacking, some players opt to [[DF2010:Cheating|cheat]] by using the [[DF2010:Utilities#dfcleanmap|dfcleanmap]] tool from the [[DF2010:Utilities#DFHack|DFhack]] library.
 
* G_FPS is a setting in the [[init.txt]] file.  It controls how often Dwarf Fortress redraws the screen.  It also controls how often the game checks for keyboard or mouse input.
 
* G_FPS is a setting in the [[init.txt]] file.  It controls how often Dwarf Fortress redraws the screen.  It also controls how often the game checks for keyboard or mouse input.
 
** Reducing G_FPS can speed up the rest of the game.  The default choice of 50 works well, but many people reduce it down to 20 with no ill effect.
 
** Reducing G_FPS can speed up the rest of the game.  The default choice of 50 works well, but many people reduce it down to 20 with no ill effect.

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