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Editing v0.31:Goblin

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{{creaturedesc}}
 
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Goblins are intelligent, mean-spirited humanoid creatures that live in mountains.  They often establish settlements in Dark Fortresses within regions touched by evil, though it may be hard for some to imagine that goblins are capable of building those obsidian monoliths.  They are also playable as adventurers.  They are a constant threat to any fortress.
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Goblins are intelligent, mean-spirited humanoid creatures that live in mountains.  They often establish settlements in Dark Fortresses within regions touched by evil, though it may be hard for some to imagine that goblins are capable of building those obsidian monoliths.  They are not playable as adventurers without [[modding]].  They are a constant threat to any fortress.
  
 
Goblins will start harassing a fortress early in its life, first with babysnatchers and ambushes, and later with [[siege]]s.  Goblin babysnatchers carry a bag for their purpose.  Their soldiers are commonly armed with [[copper]] and [[iron]] [[armor]] and [[weapon]]s. These items can be a valuable source of metals for fortresses that embarked on metal-scarce areas (leading some players to refer to the plunders of a defeated goblin attack as [[Goblinite]].)  Defeating a majority of an attacking force usually sends the rest of them running.
 
Goblins will start harassing a fortress early in its life, first with babysnatchers and ambushes, and later with [[siege]]s.  Goblin babysnatchers carry a bag for their purpose.  Their soldiers are commonly armed with [[copper]] and [[iron]] [[armor]] and [[weapon]]s. These items can be a valuable source of metals for fortresses that embarked on metal-scarce areas (leading some players to refer to the plunders of a defeated goblin attack as [[Goblinite]].)  Defeating a majority of an attacking force usually sends the rest of them running.

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