v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Freezing"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (moved Freezing to DF2010:Freezing: Move to in-version destination.)

Revision as of 11:21, 12 November 2010


Freezing Template:L are among the climates available to embarking in. Choosing to embark in one poses an interesting challenge and substantial amounts of Template:L.


Settling

One of the first challenges presented by a freezing climate is the lack of water, and instantaneous freezing of any exposed water. Water may be the hardest resource to come across, aside from trees, despite the abundance of ice chunks left behind while digging ice. Penetrating the first or so layer of ice may also prove difficult, as ice takes some time to dig. The are several ways to approach a freezing area. One of them is embarking with a volcano in site, utilizing the natural obsidian surrounding it to create magma-safe floodgates and mechanisms to effectively melt ice. Ice can be used to create buildings and workshops, as long as they are not melted by magma or other various sources of heat.


Cautions

While channeling ice and magma, supervise your miners to ensure they are not encased in cooling magma.