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Editing v0.31:Fortification

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Beware that fully submerged (i.e. 7/7 depth) fortifications will '''not''' block the passage of creatures that swim in water (or magma) - wall [[grate]]s and vertical [[bars]] work, but they are vulnerable to [[building destroyer]]s. A partially-submerged fortification (even with 6/7 depth) completely blocks the passage of creatures, despite the fortification being invisible. If the water is flowing though, it can push creatures through fortifications, even if they are not fully submerged (that is at least true at 2-3/7 depth).
 
Beware that fully submerged (i.e. 7/7 depth) fortifications will '''not''' block the passage of creatures that swim in water (or magma) - wall [[grate]]s and vertical [[bars]] work, but they are vulnerable to [[building destroyer]]s. A partially-submerged fortification (even with 6/7 depth) completely blocks the passage of creatures, despite the fortification being invisible. If the water is flowing though, it can push creatures through fortifications, even if they are not fully submerged (that is at least true at 2-3/7 depth).
  
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The vertical (Z-level) version of fortifications are {{L|grate|floor grates}}.
  
 
Curiously, a fortification carved into a tile at the very edge of the map will allow water or magma to drain through it and off of the map.
 
Curiously, a fortification carved into a tile at the very edge of the map will allow water or magma to drain through it and off of the map.

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