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Difference between revisions of "v0.31:Domestic animal"

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(→‎Comparison of domestic mammals: All domestic mammals reach adolescence at 1 year and adulthood at 2 years, except cavies, which take half as long.)
(cleaned up a bit, point out egg production. make vague reference to ducks and guineafowl being really bad meat choices.)
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{{quality|Exceptional|06:12, 27 December 2010 (UTC)}}{{av}}
 
{{quality|Exceptional|06:12, 27 December 2010 (UTC)}}{{av}}
  
Domestic {{L|animal}}s are creatures that can be used by dwarves one way or another without taming or training, usually for security or food. Distinguished by having the [COMMON_DOMESTIC] tag in the {{L|raw file|raws}}, they can be bought at {{L|embark}} or {{L|trade}}d for with {{L|caravan}}s.  Wild versions of domesticated animals (horses, muskoxen, etc) can be {{L|tame}}d and used normally.
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'''Domestic animals''' are creatures that can be used by dwarves one way or another without taming or training, usually for security or food. Distinguished by having the [COMMON_DOMESTIC] tag in the {{L|raw file|raws}}, they can be bought at {{L|embark}} or {{L|trade}}d for with {{L|caravan}}s.  Wild versions of domesticated {{L|animals}} (horses, muskoxen, etc) can be {{L|tame}}d and used normally.
  
Every embark starts with two free domestic '''draft animals''' which pulls the {{L|Wagon (embark)|wagon}} to the fortress site. This can be any of the animals in the list below with the [WAGON_PULLER] tag (Horses, Yaks and Water Buffalos) which are available at embark. Embarking with a sufficient quantity of goods can result in multiple wagons, each of which comes with another two animals. A fortress has no use for wagons after embark except, so these animals can be slaughtered or kept for breeding and making your dwarves {{L|preferences|happy}} as pets. The wagons can be deconstructed for {{L|wood}}.
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Every embark starts with two free domestic '''draft animals''' which pull the {{L|Wagon (embark)|wagon}} to the fortress site. These can be any of the animals in the list below with the [WAGON_PULLER] tag (Horses, Yaks and Water Buffalos) which are available at embark. Note, the two animals may not be from the same species. Embarking with a sufficient quantity of goods can result in multiple wagons, each of which comes with another two animals. A fortress has no use for wagons after embark except to be deconstructed for {{L|wood}}, so these animals can be slaughtered or kept for breeding and making your dwarves {{L|preferences|happy}} as pets.
  
The player may choose which gender of animals to bring at embark. Only one male is necessary for breeding. {{L|cat|Depending on the animal}}, you may wish to limit breeding altogether.
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With the exception of the two free draft animals, the player may choose which gender of animals purchased at embark. Only one male is necessary for breeding. {{L|cat|Depending on the animal}}, you may wish to limit breeding altogether.
  
 
== Comparison of domestic mammals ==
 
== Comparison of domestic mammals ==
When butchered, all adult domestic mammals yield one {{L|skull}} and one {{L|leather|raw hide}}. All milkable mammals give the same value {{L|milk}} and appear to be milkable at the same frequency. The embark costs shown apply to both adults and juveniles of either sex. All domestic mammals reach adolescence at 1 year and adulthood at 2 years, except cavies, which take half as long.
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When butchered, all adult domestic mammals yield one {{L|skull}} and one {{L|leather|raw hide}}. All milkable mammals give the same value {{L|milk}} and appear to be milkable at the same frequency. The embark costs shown apply to both adults and juveniles of either sex. All domestic mammals reach adolescence at 1 year and adulthood at 2 years, except cavies, which take half as long.
  
 
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== Comparison of domestic poultry == <!-- Linked from Egg production and poultry articles -->
 
== Comparison of domestic poultry == <!-- Linked from Egg production and poultry articles -->
All domestic poultry have a {{L|pet}} value of 10 and cost 6{{L|currency|☼}} at embark. Blue peafowl, geese, and guinea fowl reach adolescence at six months and are full-grown after one year; ducks, chickens and turkeys reach adolescence at one year and are full-grown after two years. When butchered, all full-grown poultry yield one {{L|skull}}; those that yield bones also yield a {{L|leather|raw hide}}.
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All domestic poultry have a {{L|pet}} value of 10 and cost 6{{L|currency|☼}} at embark. Blue peafowl, geese, and guineafowl reach adolescence at six months and are full-grown after one year; ducks, chickens and turkeys reach adolescence at one year and are full-grown after two years. When butchered, all full-grown poultry yield one {{L|skull}}; those that yield bones also yield a {{L|leather|raw hide}}. However, domestic poultry are much more efficient when used for {{L|egg production}} then as a meat source; over the lifetime of an average hen, many more meals can be produced from the eggs. This is especially true for ducks and guineafowl.  
  
 
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-->
 
-->
 
!style="border:1px #AAA solid;background:#DDD;text-align:center;"| Animal
 
!style="border:1px #AAA solid;background:#DDD;text-align:center;"| Animal
!style="border:1px #AAA solid;background:#DDD;text-align:center;"| Min. eggs
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!style="border:1px #AAA solid;background:#DDD;text-align:center;"| Min. {{L|egg}}s
 
!style="border:1px #AAA solid;background:#DDD;text-align:center;"| Max. eggs
 
!style="border:1px #AAA solid;background:#DDD;text-align:center;"| Max. eggs
 
!style="border:1px #AAA solid;background:#DDD;text-align:center;"| Avg. eggs<sup>*</sup>
 
!style="border:1px #AAA solid;background:#DDD;text-align:center;"| Avg. eggs<sup>*</sup>

Revision as of 10:02, 27 June 2011

This article is about an older version of DF.

Domestic animals are creatures that can be used by dwarves one way or another without taming or training, usually for security or food. Distinguished by having the [COMMON_DOMESTIC] tag in the Template:L, they can be bought at Template:L or Template:Ld for with Template:Ls. Wild versions of domesticated Template:L (horses, muskoxen, etc) can be Template:Ld and used normally.

Every embark starts with two free domestic draft animals which pull the Template:L to the fortress site. These can be any of the animals in the list below with the [WAGON_PULLER] tag (Horses, Yaks and Water Buffalos) which are available at embark. Note, the two animals may not be from the same species. Embarking with a sufficient quantity of goods can result in multiple wagons, each of which comes with another two animals. A fortress has no use for wagons after embark except to be deconstructed for Template:L, so these animals can be slaughtered or kept for breeding and making your dwarves Template:L as pets.

With the exception of the two free draft animals, the player may choose which gender of animals purchased at embark. Only one male is necessary for breeding. Template:L, you may wish to limit breeding altogether.

Comparison of domestic mammals

When butchered, all adult domestic mammals yield one Template:L and one Template:L. All milkable mammals give the same value Template:L and appear to be milkable at the same frequency. The embark costs shown apply to both adults and juveniles of either sex. All domestic mammals reach adolescence at 1 year and adulthood at 2 years, except cavies, which take half as long.

Animal Embark cost Pet value Size when full-grown* Total edible†‡ Bones Horns + hooves Milkable? Shearable? Grazer§ Notes
Template:L 101 200 70,000 ? ? ? Yes Yes 857
Template:L 2 3 800 0 0 0 No No 75,000 Commonly called guinea pigs
Template:L 11 20 5,000 14 4 0 No No - Adopts owners. Hunts Template:L. Beware Template:L!
Template:L 151 300 600,000 37 15 6 Yes No 100
Template:L 16 30 30,000 37 11 0 No No - Template:L as war dogs or hunting dogs, which can also be bought for 31☼
Template:L 101 200 300,000 30 13 4 Yes No 200
Template:L 26 50 50,000 27 10 6 Yes No 1,200
Template:L 101 200 500,000 32 13 4 Yes No 120
Template:L 101 200 180,000 36 18 0 Yes Yes 333
Template:L 101 200 400,000 34 13 4 No No 150 Sterile in real life; all male in Dwarf Fortress
Template:L 51 100 60,000 ? ? 4 Yes No 1,000
Template:L 51 100 50,000 27 8 or 10 4 or 6 Yes Yes 1,200
Template:L 2 3 500 0 0 0 No No 120,000
Template:L 101 200 130,000 28 16 6 Yes No 461
Template:L 101 200 1,000,000 70 20 6 Yes No 60
Template:L 101 200 700,000 42 16 6 Yes No 86
* Gives a crude estimate of ability in combat, and thus danger to hunters. This number comes from the raws, so it might also be a better estimate of butchering results than the dodgy numbers from this wiki.
† Total of meat, fat, and offal.
‡ Maximum reported in infoboxes in this wiki, April 2011. Strongly influenced by individual attributes, especially for larger animals. Use with caution!
§ A lower number means the animal needs to graze more often, and will thus need a larger Template:L. Cats and dogs have the [CARNIVORE] tag and do not graze or require pasture.
¶ The higher number is for rams.

Comparison of domestic poultry

All domestic poultry have a Template:L value of 10 and cost 6Template:L at embark. Blue peafowl, geese, and guineafowl reach adolescence at six months and are full-grown after one year; ducks, chickens and turkeys reach adolescence at one year and are full-grown after two years. When butchered, all full-grown poultry yield one Template:L; those that yield bones also yield a Template:L. However, domestic poultry are much more efficient when used for Template:L then as a meat source; over the lifetime of an average hen, many more meals can be produced from the eggs. This is especially true for ducks and guineafowl.

Animal Min. Template:Ls Max. eggs Avg. eggs* Egg size Years til full-grown Size when full-grown Total edible†‡ Bones
Template:L 6 8 7 102 1 4000 17 6
Template:L 4 15 9.5 62 2 3000 13 4
Template:L 8 13 10.5 52 2 1000 0 0
Template:L 3 8 5.5 152 1 4500 17-18 6
Template:L 4 15 9.5 42 1 1500 0 0
Template:L 10 14 12 87 2 5000 19 6
* Estimate based on mean of minimum and maximum clutch sizes.
† Total of meat, fat, and intestines.
‡ Reported in infoboxes in this wiki, April 2011. Might be influenced by individual attributes. Use with caution!


Notes

  • It seems that for some reason, there's a natural contraceptive. This is causing, that only one nest will hatch once, so the other eggs must "rehatch". This means, if you have a room, with 10 nests, full of chicken eggs (layed the same time), only one nest will hatch, the other have to wait the next few months to hatch. This means, that Template:L is reduced greatly.