v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.31:Caste

From Dwarf Fortress Wiki
Revision as of 22:30, 2 April 2010 by Briess (talk | contribs) (moved Caste to DF2010:Caste)
Jump to navigation Jump to search

This page probably needs to be moved. Template:NewVersionStub Not to be confused with casts

A caste is a means of defining a sub-species within the broader creature definition. When a creature is spawned, they are made into a randomly determined caste of the creature, using either equal weighting (by default), or the POP_RATIO tag. Castes were originally conceived mainly for male/female distinction, and in vanilla DF, mostly serve the purpose of making males and females differ.

Caste-level definitions of a creature may be (and, in the vanilla raws, often are) defined for all castes at once.

The entire skeleton and tissue structure of creatures are moddable on a caste level, which allows for creatures with radically different body types (such as a giant spider and a human) to share the same "species".

Many other features are expected to be caste-level moddable, although require confirmation.