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Editing v0.31:Adventurer mode

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=== Defensive ===
 
=== Defensive ===
  
These skills are critical for survival. Starting out with good ability in one (especially Shield User or Armor User) if not all is strongly advised.
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These skills are critical for survival. Starting out with good ability in one if not all is strongly advised.
  
*'''Shield User''' - Ability to block attacks with shields. Starting with skill in this means that the adventurer will start with a shield.
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*'''Shield User''' - Ability to block things with shields.
*'''Armor User''' - Related to how well an adventurer moves in armor, and increases whenever an adventurer wearing armor is attacked. A higher level of this skill reduces the encumbrance penalties of armor, allowing up to normal speed movement when wearing full steel plate. Unfortunately, starting with this skill does not provide any starting armor.
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*'''Armor User''' - Affects the ability of armor to block attacks. How this is supposed to work exactly is unknown, but armor is much less effective when worn by someone with a low Armor User skill.
 
*'''Dodger''' - Ability to dodge out of the way of attacks.
 
*'''Dodger''' - Ability to dodge out of the way of attacks.
  

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