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Difference between revisions of "XML dump"

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Latest revision as of 13:14, 26 May 2023

This article is about the current version of DF.
Note that some content may still need to be updated.


An XML dump of a world's history can be generated from Legends mode by pressing x, and will be placed in the Dwarf Fortress root folder. The dump consists of many internals Dwarf Fortress tracks about the world in XML format. Be warned that the generated XML file can be quite large, even a gigabyte or more, especially for long-lived worlds with many historical figures. The dump is currently incomplete and is missing a lot of data about the world. The third-party utility DFHack can output a more thorough legends_plus.xml dump that supplements at least some of the missing information.

Format[edit]

A non-exhaustive breakdown of Dwarf Fortress XML export tags is available here.

The v0.31 xml dump page contains a lot of detail about the dumped information, and a lot of it is still accurate for this version.

seconds72[edit]

These values specify when during the year an event occurred. For example, the birth_seconds72 and death_seconds72 subelements of historical_figure elements have values of this type.

There are 12 months in a Dwarf Fortress year, exactly 28 days in each month, 24 hours in each day, 60 minutes in each hour, and 60 seconds in each minute. Divide seconds by 72 to get the seconds72 value. There are 1,200 seconds72 in a day. There are 403,200 seconds72 in a Dwarf Fortress year.

Troubleshooting[edit]

If you have played a fortress and then exported legends, you may get an error about unreadable HEX characters. This is caused by older versions of DFHack, where plugins (such as "workflow") saved their settings as unreadable historical figures. There are several ways to fix this:

  • Clear the settings for the various plugins in fortress mode before exporting legends
  • Edit the xml by hand, as described here (any platform)
  • Use the Legends Processing script (windows only), which fixes the xml and also creates a compressed folder as described above

Versions of DFHack made for Dwarf Fortress 0.47.01 and later should not suffer from this problem.

Contents of the vanilla legends.XML file[edit]

  • The file is encoded in CP437, and therefore will not be decode-able directly to UTF8.
  • The top-level node is df_world node. This contains 14 child nodes, each of which acts as a collection of identically formed child nodes. The nodes are as follows:
df_world format
Parent node Individual node name Description
regions region A named region of the world map.
underground_regions underground_region An unnamed underground region of the world map.
sites site A site on the map with structures present in the site.
artifacts artifact Artifacts with their associated written content, location, or holder (if relevant).
world_constructions world_construction This section appears to be blank in legends.xml (the vanilla export).
historical_figures historical_figure Historical figures with entities associated to them.
entity_populations entity_population Each entity_population node contains an id and no further information.
entities entity A civilisation, group, unit, or other organised collection of creatures. In the case of non-sentient civilisations, entries will consist of only an id.
historical_events historical_event An event with a timestamp, type, and location. Some events contain links to involved entities and figures.
historical_event_collections historical_event_collection A collection of historical events that are related to each other (for example, wars).
historical_eras historical_era The timeframe of each historical era.
poetic_forms poetic_form Description of a poetic form.
musical_forms musical_form Description of a musical form.
dance_forms dance_form Description of a dance form.

Contents of the DFhack legends_plus.XML file[edit]

  • Encoded in UTF-8, rather than in CP437.
  • Also has a top-level df_world node.
  • Contains some new nodes as well as some additional information of node types present in the vanilla legends.xml.
Parent node Individual node name Relation to vanilla legends.XML content Description
name only present here The name of the world, untranslated. String.
altname only present here The name of the world, translated. String.
landmasses landmass only present here
mountain_peaks mountain_peak only present here
regions region additional information
underground_regions underground_region additional information
rivers river only present here
creature_raw creature only present here
sites site additional information
world_constructions world_construction additional information
artifacts artifact additional information
historical_figures historical_figure additional information, some duplication
identities identity only present here
entity_populations entity_population only present (with information) here
entities entity only present (with information) here
historical_events historical_event additional information
historical_event_relationships historical_event_relationship only present here
historical_event_relationship_supplements historical_event_relationship_supplement only present here
historical_event_collections additional information (?) appears to be empty.
historical_eras additional information (?) appears to be empty.
written_contents written_content additional information
poetic_forms poetic_form duplicated information (name)
musical_forms musical_form duplicated information (name)
dance_forms dance_form duplicated information (name)

Formatting[edit]

The contents of each node item can be:

  • (optionally signed) integer literal
  • string
  • a specific set of enum values (either string or integer)
  • a list of items delimited by pipes; | (e.g. 4,5|4,6)
  • a coordinate pair integer,integer (e.g. 4,5)

Nodes can either be:

  • Quantity 1 - this node is always present and unique per item.
  • Quantity 0-1 - this node is not always present but is unique if present.
  • Quantity 1+ - this node is always present but can have duplicates.
  • Quantity 0+ - this node is not always present but can have duplicates.

Geography[edit]

<region> - legends.xml[edit]

<region> - legends.xml
Node name Quantity Type Contents
id 1 integer Region ID.
type 1 string enum One of: hills, forest, grassland, desert, lake, mountains, wetland, glacier, tundra, ocean
name 1 string The translated name of the region.


<region> - legends_plus.xml[edit]

<region> - legends_plus.xml
Node name Quantity Type Contents
id 1 integer Region ID.
coords 1 list of coords A list of squares in the world that are in this region. Sorted in increasing order of x and then y.
evilness 1 string enum One of: good, neutral, evil.
force_id 0-1 integer <info needed>

<underground_region> - legends.xml[edit]

<underground_region> - legends.xml
Node name Quantity Type Contents
id 1 integer Underground region ID.
type 1 string enum One of: cavern, underworld, magma
depth 1 integer <info needed>

<underground_region> - legends_plus.xml[edit]

<underground_region> - legends_plus.xml
Node name Quantity Type Contents
id 1 integer Underground region ID.
coords 1 list of coords A list of squares in the world that are in this region. Sorted in increasing order of x and then y.

See Also[edit]